The website? Idk about that as no one really uses the website, only to check if friends are online and download VCC. If the builder said the upload was successful, you should be able to play in the avatar now. If you connected your headset to your PC, also check the platform for "Windows"
Kemonoroo
Creator of
Recent community posts
There are two seperate scenes "Sally_PC" and "Sally_Quest"
1. Copy your avatar ID when you uploaded to PC
VRCSDK > Content Manager > Copy ID
2. Open scene "Sally_Quest" and select the Sally avatar
3. In the Inspector, paste (Ctrl+V) the ID into the Blueprint ID, click "Attach"
4. In the Builder, at the bottom, swap the Platform to "Android"
VRCSDK > Builder > Build > Platform > Android
5. Upload again!
I know this is complex, there used to be tools not relying on Unity to upload, but VRChat devs took them down in favor of their internal store
Ive never seen an issue like this before,
but 99% of strange issues Ive seen are solved by making a new project and uploading.
Don't combine avatars on the same project, unless you know what you are doing.
Of course make sure you are up to date on creator companion, and don't run updates while unity is open, (latest SDK version at this time is 3.8.1, with VRCFury for SPS is 1.1234.0)




