the turning speed is too slow for me, i coudn't make the turn to shoot any target ;(((
I think you didn't multyply Time.deltaTime for your movements?
without it there will be different movement speeds with different framerates in different computers ;o (if you use the update function which updates per frame)
maybe try speed*Time.deltaTime
kel
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try this and rebuild the game, this will ignore error and let u continue the game in browser
- Open your project in the Unity Editor.
- From the Unity Editor menu, select Edit > Project Settings.
- Under Publishing Settings, set Enable Exceptions to Full Without Stacktrace.
reference:
https://www.reddit.com/r/Unity3D/comments/zscwai/3d_unity_webgl_error_runtimeerr...
i think u got bug, if u can't fix but game still can run u can do this:
- Open your project in the Unity Editor.
- From the Unity Editor menu, select Edit > Project Settings.
- Under Publishing Settings, set Enable Exceptions to Full Without Stacktrace.
https://www.reddit.com/r/Unity3D/comments/zscwai/3d_unity_webgl_error_runtimeerr...