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Keep Flying Games

A member registered Aug 28, 2020 · View creator page →

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Recent community posts

Thanks for the great music and quick support!

Unlike Rimworld, random moves aren't a big advantage in chess 😁 thanks for the kind words, my last few jam gamea really lacked polish so that was a focus of this one. I'm hoping to add mobile support this week!

I've updated the ui slightly based on feedback here -- I made it easier to see when your pieces can be moved and added a little 'in-check' indicator to help with king snipes. Because of the way works, I've archived the original Jam version here if you'd prefer to rate the original submitted version:

Thanks for your feedback! I'm hoping to add a little exclaimation mark above the king or something to indicate that they are in check / danger, and I'm talking with an artist to remake the pieces so that the King looks like a King, etc.!  

Thanks! Your kind words are definitely keeping me motivated to improve it. There's lots of other good games in this jam too that I hope you find and enjoy :D

Thanks! Do you think it will help if your pieces flash when they are ready, or do you have an idea?

I'm kind of embarrassed by this because everyone seems to want a top to bottom board 😅

You can set the rules so the movement time is slower... or faster!

I'll add an option for the board rotation! I like the check warning option and the flashing is a good idea too

My son (who's much better at chess than I am) went back and forth on which way the board should go and maybe I chose the wrong one XD I'll add an option!

That market sure is volatile!

What license are you offering this under?

I'm happy you made the birds split every so often, that really livened up the game. I think the auto gun caused me to lose points as I got too excited XD -- 59 is my high score. I also liked your instructions in pseudocode


As you requested, I added zooming in/out to the 1.03 build. Good thing I didn't do it in the jam because it took about three hours XD

Ideally yes you'd start with a smaller, simpler ship with a better difficulty curve, but, you know, 72 hours :)

Moon 2 is the apex predator of the galaxy... great game! Consider adding some particle effects for some easy gains. One level had a lot of space debris that was random and it felt unfair that they would swing by and take me out.

I'll just assume I won then 😃

Yes I'd like to add zooming out but I ran out of time. Hopefully for a post-jam update. 

The zombies tricked me and I died!

The zombies tricked me and I died!

agreed! and maybe a little cheater coyote jump too!

I wish I could give you more info, I was just driving and cutting grass near the edge, and everything stop and froze.


I think I became the bullet hell at the end with all of my powerups haha

I think I became the bullet hell at the end with all of my powerups haha

The text after defeating the enemy is so quick I can't read it

I think I won? I'm not sure. I couldn't go further right. I love the shapes and colors.

Relaxing. My main complaint is sometimes the food was so small and it took a long time to find anything worth eating

I love the included mini-map

I love the included mini-map

Game crashed when I was at 96% with 30 seconds left :(

Thanks! I posted some fixes with some more art inspired by you if you want to check it out. When I saw your art I immediately wanted to make it playable

I'll add a link similar to 'Ship design inspired by Lazarus' Gabriel Fallen -' To the credits page in-game. Does this sound good?

What is the license for this? Could I use this ship design in a game jam or a commercial game if I purchase?

I've added a Windows zip and setup.exe version, please try that if the web version doesn't work for you!

Oh no! Sometimes with HTML5 you do need to click on the game for the audio to start loading, because of browser security.

Most likely though there's a crash. What browser are you using? If you can send me output from your console that would greatly help me trace down the bug.