Your whole team did an amazing job to put the game together! It was sweet and felt cozy. It's interesting to see different people using Gdevelop's lighting system into their game in different ways.
Keenoshi
Creator of
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The concept is really fresh and I'd love to see more of it. However, it's sometimes hard to remember which tool does which so I think that a tutorial button on a side of the screen that we could pop out when needed would be cool. Also managing a rocket barn with my friends would be super cool so I hope you introduce multiplayer soon! That would also make the game more fun.
Thank you for playing! :D
And sorry about the bug you faced. Could you please tell us exactly after which level the issue showed up?
Also in case you missed, there's an "i" icon in the home screen that will show you the tutorial(which we should have kept more apparent). We planned to make the lore and mechanics appear much more clearly within the game but ran out of time. We'll make it much more polished in our upcoming updates!
Thanks dude! Well, we thought that the ship was going up and he's also breaking his shell and aiming upwards so metaphorically we thought this would be enough. Although our second choice was to keep the game's ending a bit stranded, like he would keep going up and further from earth so that "he would keep going upwards"- but it was changed later on. Thanks for letting us know what you think!
It was a bit tough to get the gist of it but I guess that's why it's called "rage-platformer". The music, art and everything felt nicely consistent. Although it would help if you add a thorough tutorial screen for it in the future, I guess the game is still beatable with enough grinding.
Tbh though if a coin just randomly came bouncing to me I'd probably start reciting my holy book lol. Great game!
It was really fun for a simple game. I died a few times but finally got the gist of it. I think that it would help if the enemy ships wouldn't be able to attack me while I'm in the radius of a planet. Also a mini map showing where I'm at along with the planets, as well as a small tutorial button somewhere on the screen? It was hard to remember which color goes where. Other than that, your game is genuinely impressive and even more since I haven't found a single bug- which is lowkey uncommon for jam games. Good job!
It was hilarious lmao. My lazy man did the kirby jump while drilling and fell into nothingness. Couldn't figure out how to spawn him back without refreshing the game. As everyone else mentioned already, it can look amazing with better assets but it was still really fun to play. I do think that it would be funny if the game had a secret ending where you'd have to do certain things to just go home 'cause you're genuinely that lazy.
I need some feedback on our game as well so I'd appreciate some constructive criticism on it. Anyway, you made a fun game!
I really liked the artstyle! It was giving retro.
There are a couple of technical bugs that made it really hard to progress but story and implementation-wise this could look pretty look if polished! I think a separate tutorial screen could help though, I think there was a bug that stopped me from shooting?
I finished playing this game yesterday! It was really good and the artstyle felt refreshing. However I wish we got a pt.2 or another route where we win or we become better or something. And if its possible, could you please put some more information in the game about the MC's race? Either way, great game! ^-^
