The concept of the game is great, but since it's such a fast-paced game, it would be better if the triggers of the circles were generously sized, as there are times when it looks like you've touched the circle but the game doesn't count it.
Hi, I just published my game for the Game Off 2025. "Mission: Meteor Hell!" is a NES-like arcade game where you have to avoid meteors by using your mouse.