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Kazzad

18
Posts
6
Followers
4
Following
A member registered Sep 15, 2023 · View creator page →

Creator of

Recent community posts

Really liked the style, and really enjoyed the controls and playing with perspective ! The game is a short, but is a very nice prototype

Wanted pizza. Instructions unclear. Committed federal crimes.

Putting the music together was sweet

I did not understand a few missions and the timeout was a bit frustrating, but really liked the concept and the vibe !

This game was as stressful as driving on a 5 lines highway should be. Really funny take on the theme, I like the idea ! However the RNG if often a bit harsh, and sometimes you just have no choice but to get hit :(

Quite calm and relaxing. The “loop” mechanic is simple but offers enough variation to not become repetitive! I enjoyed solving all the levels with my own little dino :)

I had some troubles figuring out each trait interacted with each other. I like the vague traits, and the fact that you have to learn/guess interactions, but the score calculation is a bit too fast to debug and some more visualization/feedback on your placements would be a great addition in my opinion. However, the game is enjoyable and very cute. Love the little ghostly “woohoooo”s !

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You figured well! I don’t know if that’s intended but in “Randomized Zones” mode, blue and red zones mix into purple zones that I believe damage both the player and the boss. That’s cool. If you were to continue developing the game, adding more colors and mixing them together could be a fun mechanic

I spend more time looking at my little planets collide and orbit rather than playing the actual game

Incredibly fun, but the ship is a bit too hard to control to really fully enjoy. Maybe automatic breaks when shifting sideways ? Also a bit too hard to aim ! But really like the mayhem with the ship falling apart and the asteroids hitting everything on their path

Very original mechanics and i love the minimalist aesthetics, but very confused about where to go and what to do

Amazing mechanics, amazing aesthetics, amazing game

Quite hard but fun :) I like that you added customization options

Only downside of the game is that it was sometimes hard to outmaneuver enemies. I liked the idea of only being able to face 1 direction and the upgrades covering your blind spots, but I feel like they were a bit weak. Very fun however, I enjoyed playing ! I think sound effects would greatly improve it

Amazing mechanics ! Really fun and very high quality. Maybe a bit hard at some points (sometimes you need the perfect timing or position, like in the room where you need to shoot an arrow in the neighboring room), but amazing !

Great theme ! The game is a bit easy, but I really like the ideas other have been commenting. The game is so simple and yet is fun and feels good :)

Simple but really fun ! It gets really tricky at some point with the different shurikens speeds, and the fact that the screen is rectangle so you have less time to react to the skurikens coming from the top and the bottom. Also, I really liked the little “Perfect”/“Good” effects !

Same theme but different execution, that’s so fun ! You can have a bit of feedback by hovering your flowers with your mouse, and you can also look at the herbarium for more info (little H icon on the top left). But yeah we probably could have added more visual feedback, like you did in your game (which is great btw !)