Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

kirifire

5
Posts
4
Following
A member registered Oct 26, 2019

Recent community posts

I don't normally comment on games, but I see a decent amount of effort put into this one to make it a little fun. So I am going to be blatantly honest:

The difficulty level is a little rough and unforgiving, even given the badges. Second to that, the boosts, or buffs you use are circumnavigated by expending a turn to do twice the damage for example. I'm not actually doing twice the damage - I am merely just allowing an additional hit to be inflicted.

I would increase the buffs to either be a benefit to the system, or don't make it count as the full turn. Otherwise just get rid of it entirely because its fodder.

This is shown again with potions/recovery items. Most mobs after the first level 2 will dish out over 20 damage in a single hit - Regardless of that 3 turn recovery, It's not a benefit as much as a liability.

That said, the artwork is very nice, it has a promising lead for world building, and it seems that this might very well become a great RPGMaker game I would drop money into.

I'm feeling like continuing to pay for this isn't advisable. I paid for it already twice, now I have to pay again? The last ch2 and ch3 updates had barely any more content than ch1, 10-15 minutes more. I don't feel another 6.59 justifies buying ch4. At this point I'll just wait for free releases or the whole game to come out before shelling out anything else.

Fell off the edge of the map, and had to restart. Can a "stuck" button be made in the menu that can put you back on the map? Thanks :3