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KatYees

25
Posts
3
Followers
35
Following
A member registered Jan 20, 2023 · View creator page →

Recent community posts

This zine is wonderfully illustrahded and the layout is amazingly whimsical. 

I am amazed by all the work that created this!

Oh I hope my comment wasn't too harsh! It's a fun game. 

Taht's so unfair, I can't win in this cute game! Enjoyment! Fun.

Maybe the experience is the way?

solid experience. Could be made cuter, I wish that the png of the rules had a higher contrast, so that it can be easily read.

This is (not) a loop! Fun idea, maybe intruduce levels and/or difficulty modes (easy/hard, etc.) so that players can understand) learn the (not) loops better!

It has music and I like how the sowrd loops around the mc. maybe next time work in a team?

I think I misunderstood the gameplay, maybe an indicator (sound) would help me to understand that I loose my tries! 

Fun little game, but maybe the first level should have more time. 

a solid game. to bad that I am no pacman fan, I was impressed by the scatterfield. This is a good project start! Onward!

I found this game looks and feels like a complete game. Might need to fix that the full screen shows the map outside of the black zone and maybe hints on how to solve the puzzle. An ingame box on the controls would also be nice!

I think this is an interesting start for Speedy Looper II!

I think this is an interesting start for Speedy Looper II!

I immediately sent this to my gm and we both had a giggle at how fitting it is!

Thank you very much for the fast reply! 

I will wait for updates and wish you a pleasant start for the spooky season!

Hey thank you for sharing this document with us! 

Are any updates available? I would love to read!

Hey, I noticed that the "take agents offer" popup is black in my script, as is the okay/no font!
I temporarily selected everything in the box and could see my options, but maybe you want to fix that?

aw, they are so cute >w<, thanks for supporting additional plattforms!
haven't found anything wrong with them, but I wonder if steam will like the competition for my laptop ressources! xD

I love this adventure, it is so thought-out and still very compressed.
The only thing I would recommend is, that you prep the encounters and decide what scenes appear beforeheand.
If you tend to run much dnd and are fairly familiar with the monster statblocks  presented in this, you don't need to.

I think the players adored the baby (I hope so) (maybe).

I enjoyed this format very much! It feels like a wave forming art to me

Thank you, I really appreciate your efforts/ you working on this project at all! Have a nice summer!

hey, are there any keybindings I should know to play this game?

It's a very cute tool, the only thing I wish it would have, is a different font. So you can switch between a "cute/flowy" and "classic/serif".
But I also understand if that's not possible/difficult to do!

I played it through! I am thinking about ways to make it a two player game or how to handle the rules of there's two players. I wish to share that experience with someone else, the next time I pick this up!

Or is there already a great addition out there I simply have overlooked?

I loved it. Not reading after page 7 is strongly encouraged. Otherwise it might compromise your play experience!

Now, I'll never need to misuse o as a clock again! Thank you very much!

It's missing the blinding headlights of the newest S-Class BMW sucking every joy out of a walk, actually hurting your eyes and endangering your life. that's why it's only a four star game! ;) keep it up