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Katake101

8
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A member registered Nov 17, 2025

Recent community posts

Ok, good look 馃挭馃憦

Thanks for replying earlier—I鈥檓 really glad my suggestions were helpful 馃槉. Since you mentioned you鈥檙e stuck on the issue where character relationships reset to 0 (or even negative) every time the game closes and reopens, I brainstormed a few simple things you could try. I don鈥檛 know coding, but I鈥檝e seen similar problems mentioned a lot in itch.io comments and Ren'Py forums, so these are the most common fixes people talk about.

Quick summary of what usually happens: only the relationship stats reset, but story progress saves fine. That almost always means the relationship variables aren鈥檛 being properly saved/loaded by Ren'Py. Here are the top things to check or try (easiest ones first):

Make sure the relationship variables are declared with 'default' at the top

A lot of people forget this. Try adding lines like these near the beginning of script.rpy (before label start):

default rel_ana = 0

default rel_juan = 0

(or if you鈥檙e using a dictionary: default relationships = {"ana": 0, "juan": 0, ...})

Without 'default', Ren'Py resets them to zero every launch. Add them and test a quick close/reopen.

Check for accidental reset lines in the code

Search your script for anything like $ rel_ana = 0 or relationships["ana"] = 0 that might be running in label start, an init block, after_load, etc. If you find one, either remove it or wrap it in a condition so it only runs on a brand-new game (e.g., if rel_ana is None: rel_ana = 0).

Switch to 'persistent' variables for relationships

If the above doesn鈥檛 fix it, try making them persistent (they save forever, even across updates):

default persistent.rel_ana = 0

Then in game: $ persistent.rel_ana += 10

This is great for affection/relationship stats you want to survive no matter what.

Force more aggressive auto-saving

Add these lines at the top of script.rpy:

define config.autosave = True

Or increase quicksave slots. That way even if the player doesn鈥檛 manually save, the game should reload the last auto-save with relationships intact when they reopen.

Quick console test to debug

In-game, press Shift + O to open the console, type the variable name (e.g. rel_ana or relationships) and hit Enter to see the current value. Save (F5 quicksave), close the game completely, reopen, load, and check again in console. If it resets, it confirms the variables aren鈥檛 saving properly.

If any of these click or you鈥檝e already tried them, let me know what happened—I鈥檇 love to help narrow it down more. These bugs are super common in Ren'Py and usually turn out to be something small like missing 'default' or an sneaky reset line.

Cheers 馃憢

Oh, that's a shame, it has a lot of potential for a plot like a career advancement, which would just be the pig giving you money for a round a day during work hours and that whole "boss taking advantage" theme.

Oh,no problem, can i ask about the plans about the pig boss? I was thinking it would be great if the pig gave the player a new job. On another note, is there any way to fix the periodic loss of relationship progress? Every now and then, my relationship points with the characters drop to 0 or -24.

Creo que tambi茅n hay que completar misiones y eventos, podr铆as verificar los pasos en la web, hay una p谩gina que explica paso por paso, solo busca el nombre del personaje y el juego.

I love the game; the perverse storyline is outstanding, and the way it covers various fetishes with such detailed scenes is fantastic. Even the use of voice acting enhances the experience. Something new in this update is the inclusion of the pig boss, although to be honest, I'd like to see more interactions with him in future updates. Will there be an Android version?

El primero viene tras tener m煤ltiples interacciones con Barrel (varias incluyen dejarlo dormir en tu casa en el pueblo) y Harold, el 2do coraz贸n que es este nuevo es 煤nicamente observando los fuegos artificiales con Barrel (solo se consigue si ya tienes el 1er coraz贸n)

Yes! Fireworks with Barrel! I was waiting for this update and with that new heart for the character I can say it was worth the wait.