Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

katafrakt

1
Posts
1
Topics
2
Following
A member registered 27 days ago

Recent community posts

I understand that tick method is called 60 times per second in DragonRuby. But what happens when it cannot do it (system resources busy or simply too many calculations)? Does it get called less frequently or is it called as often as possible, but the game simply slows down? What happens to tick count?

I was wandering about the same thing. Fortunately, timgaleckas's suggestion works for me (in the linux version at least), so my day is saved! My main concern was that I actually would like to post some code publicly so including DragonRuby binaries was totally out of the question.