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Kat5Gaming

163
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A member registered Aug 24, 2021 · View creator page →

Recent community posts

That...was wonderful. I love Harold.

Take my five stars.

The whispering was an instant no, quit and deleted. In my top five most hated narrative tools.

Handle on the right, opens left. Handle on the left, opens right. This will feel very intuitive and should help future game builds with doors. :D

The problem with the doors was mostly just control consistency. Like I'd be moving the mouse left to open one, and then suddenly I'm closing it again in the same movement. Sometimes they'd just freak out or wiggle. I think the doors needed a hard rule on operation, like "left is always open" and "right is always close", basically making their operation consistent instead of very dependent on your positioning

This was a good story, and a good message. I liked the environments and themes. My only complain is that the doors were really jank, but other than that, I had a good experience

Firstly, I'm glad you're recovering!

Secondly, this update is SO GOOD. The wip backgrounds still provided a ton of atmosphere and context, the characters continue to be really well-written, and I was genuinely on edge at the final part before the current end of progress

Oh man...every episode is just...I want more! I love these guys, their dynamics, how much each character stands out. Every one of these feels like it ends too soon, haha

Also, I really miss playing D&D in person

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and now I have no idea what to do again after reading the emails, lol
nvm, figured it out

I am soooo eager for more!

I LOVE THESE CHARACTERS SO MUCH

I mean, seriously, I'm a woman but I identify with these guys so hard

This hit really well. The characters are developed just enough to let you get a feel for who they are and how to relate to them, without getting too wordy about. Very much a show more than tell story and I appreciate it for that.

I actually live in a group household that works a lot like this.

same, it's kinda frustrating me

Simple yet very interesting, with a great aesthetic and visuals

I just discovered this, played what there is so far, and I have to say I'm loving what I see! Obviously the game is unfinished, both in story and in art assets, but what's here is very good. The characters are well developed, their interactions land really well, and the overall story has me hooked. There's equally good setups for potential mystery, horror, or both.

Great work so far, and I'm hoping for an update!

Very solid first venture into horror! Creative, creepy, good use of tension

This is wonderful news, and I can't wait to play more of this incredible experience!

That said, please don't crunch. Take your time, pace yourselves. We need more passionate devs and you guys are already killing it

This got me hooked instantly. Eager to see more!

Intense game, intense subject matter, solid visuals, short but great story

I hope you do add the walkthrough because wow am I struggling to find the good ending. XD

Fun game, I really liked this! Some interesting mechanics and bosses

This was good! Fairly short, fun, liked the dialogue, felt like an actual D&D game really

Nice work! Do you have a gallery?

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I can't remember the last time a game's story made me this angry. I seriously want to kill so many people in this game, but at least I got the satisfaction of telling her dad and the restaurant owner to fuck off, that felt really good

Out of curiosity, who does the character art for the game? I like the style

Great job on the story, it really drew me in! I find the characters to be really well-developed and varied. Looking forward to the full release!

EELS

I guess this was never fixed... shame, the game looks so cute, but it's unplayable because of the extreme disorientation

So I started playing, seems really interesting so far...and then I got stuck, lol. I got into the storage room but there's no dialogue when touching the crystal, it just tries to get me to use an item I don't have

Glad to hear it! Otherwise, I definitely saw potential here. You know how to create and play off tension

This was a good demo, but my main issue with it is the lighting. The mansion is so ridiculously dark and the phone light so ineffective that it just feels fake. Horror needs to exist naturally, without changing how lighting actually works to generate it artificially

Loved it! This was existential af

I'm a big fan of eldritch horror, and this hit perfect. Her obsession slowly turning manic feels so tangible, and visually it's really good. Do you have a gallery of your artwork by any chance?

Very excited for the next chapter! I've become very engrossed in this story, and in how your stories tie together

A very solid game and story, thoroughly enjoyed and highly recommended

Looking forward to it!

Chapter 1...yea I definitely hope there's more, because this just had me going "What?!" at the end, lol

10/10

Literally a masterpiece of writing, art, characterization, and narrative flow. I don't know what more I can say, except that this has raised my bar for visual novels extremely high

I never expected anything on here to hit like that, and I wasn't ready for it. I've had plenty of things touch on personal traumas, but something about your approach is just...different.

Truth is, your writing is pretty brutally amazing, and I look forward to more.

I think I was too raw when I wrote my first review, and I'd like to try again.

As someone who is not only intersex but has also been on the receiving end of abuse, SA, invalidation, and gaslighting, I think this game hit a lot more personally than I wanted it to, heh, but I'd say that's a credit in its favor.

I do have conflicted feelings, but I don't think it's any fault of the writing. I rate the artistry, presentation, pacing, and atmosphere very highly.

That really made me smile