Thanks! Useful for SF inspiration!
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Woah, that's cute sounds, great piles and algorithmathics! Ah, like in times of Colobot programming!
Ohh, I play 5 hours in first try and hardly make stable Forestry automation. Hm, still without tools remaking.
Its quite hard to manipulate things in inventory for work steps. Especially tools check in the middle of harvesting.
Need to use number buttons for slots and place stuff to inventory slots directly.
...Or I just simply add one worker especially for log transportation and axe guy cut until his hands is empty (then take fresh axe), so no more axe-logs inventory messing.
Sometimes need Copy and Repeat of selected lines.
Times repeat over Times repeat is infinite cycle.
Same with Full hands over Full inventory repeat.
Find nearby Log after cutting tree take most far away Log.
Same with Tree Seeds.
I mean, throwing your tied crystals, debris, stuff and even overthrow your Lander.
Uh, cut by rolling, as I wanna say! Yes, it's will be hard to fight in corridors... But I can make barricades against them. Maybe even take Lander inside base just like shield, cause reps don't attack uncontrolled ship. But they ram and roll, if you nearby...
It's can be more interesting to explore enemy base with hidden insides.
Need an Replicon who can cut my precious ropes, cause it's too easy to tie all down..
Enemy, who can throw things, like that blowing sawcrab here M5OuxYFVpfA?t=32m56s
For some of mid-range danger without blaster-shooting-bugs. Plus mess with cargo.
Interface, sound-music, gamepads, artifical structures, weather, snow, ice, technodatabanks, rolling dragonfly larvae, central station labyrinth...
Okay, I must pay before Visa gonna blocked for my country...
I think, planets and asteroids must have vary parameter of gravity for transporting differences.
Not only replicons, lava and acid drops is enemy (in addition to knocking myself to death).
Maybe weather conditions too (with gradual increasing and fading, so player can be ready). Winds like that impulses on boss station. Storm clouds, who strike metal things nearby. Earthquakes. Raging nature.
Horray, I need this for fully testing! Hm, but I must not Replay, but Continue Training firstly, from Crystal chapter.
And now... I can sleep in the end of Training with Lander outside and wake up on ground of another asteroid. Maybe close the gates after ship's docking? But player can be outside again... Let's player go to excursion and then to sleep from refueling station! Ah, no, just take control in moment of docking... Buut some of crystals can be lost unrefined without manual cut-n-drop it before docking..
Nice sounds addition! Especially shots, crystals and legs. Looking soon for buzzing of replicons!
But sound of slipping on ground hearing something like jet engines somewhere.
When crystals tied so close, theres so repeatable dinging.
Need upgrade for fast reeling of ropes. Main feature weapon+instrument, as for me.
Also what about special spiders, who shooting ropes, like me?
Landerblocking is great for safely scavenging.
Damn that curves.
Now I can eat swarms purely.
Lander can beat boss in solo!
But stucks here too easy...
Uh, hot battle of ropes. I stand ground so much and failed here.
Ah, and now I can distant control Lander by R... But it's dangerous for long range transporting with player's vulnerable on the ground without something for mobile defence. Ah, I can block enter to cave by ship and be safe... Plus it's a good turret (but I cannot shoot myself). Or just make old school stone-web barricades.
Now there's no autocut on Refship anywhere. Sometimes I tangle myself in stone garlands so much and cannot exit from ship. Plus lift system can pool garlands from refinery to dock through walls and stuck crystals here.
Ah, sandbox mode without hurry...
Frankly, when I was see map in first time, I pretty sad about hasteful invasion like FTL and haven't much time for some of peaceful exploration here.
However, how restart game fully, to go training again?
Uh... creepy great mysterious living! Much interesting to find spirit needs myself, not by bestiary tips. Ghasts make me pain. But I peace them all and place totems everywhere! Am I win the game?
So hard, if you cannot cancel tasks. Like wake him up and push to fire or fishing.
They die in the middle of walking, freezing in return from fishing, or starved, when gonna to it. Why they can't eat animals? I wanna prepare food!
Bug: If you change Controls->Options menu toggle to any button and then change back to Escape, it gonna N/A and you can't return to Menu/Scan mode anymore by any button (restart only).
Autocutting of ropes on the board make some mad things almost impossible. What if ropes autocut only to Lander? Or make this optionable in Refinery Ship control screen somewhere (where you can move Refship on the orbit too). http://img.ctrlv.in/img/17/03/07/58bf414cbdbc8.png
Too bad, that ramming into wisp swarm crush ship in one strike, even with titanium armor. But after this I force them work out this dept. http://img.ctrlv.in/img/17/03/08/58bf549364e2e.png
At the very end I stuck under last smashed thing here: http://img.ctrlv.in/img/17/03/08/58bf78a2f2131.png
Thanks to rope, it grave me out (in): http://img.ctrlv.in/img/17/03/08/58bf794077c4c.png
But part of precious advanced materials was stuck inside: http://img.ctrlv.in/img/17/03/08/58bf79957d97b.png
Sadly, Rocket pistol doesn't make any real blast wave for pushing things out (and any damage to dropships). Ah, I must move some spiders to die here... But no one alive.
Hurrah, really hardcore to master by training myself control! Uhh, I love this weight-pull hauling system! Make an multipendant of rocks in deep caves, cannot lift muself, use distant-controled rope-crane to ceilings and step-by-step pull all out like an caterpillar! But rising this all to refinery is hard if lander disbalanced. Ah, that hard mining what I really need in CortexCommand...
Rope is great for everything! Especially pin monsters to the ground. Even trying to take monsters alive to refinery, but there's automatic cutting...
Hm, spiders is really easy, if you pin and stomp them. Wasps is easy too, if you watch the sky and have space&fuel for dodge. Quite deadly on the exit of cave, if you can't retreat cause your rock garland here...
Uh, refinery laser sometimes cannot see little debris. Hmm, some of ropes cannot be canceled – green laser don't select them. http://img.ctrlv.in/img/17/03/05/58bc6f9ab96c4.png
Uh, now I Escape from the Craft screen to Scan mode (two Escape in the row) with Roper in hand and can't move anymore, only open/close Craft screen (if you close screen, he raise the hand) and use Scan menu. http://img.ctrlv.in/img/17/03/05/58bc887f68b7f.png
I wanna shoot when I'm on the rope! Anchoring myself on slopes and other unstable positions (especially in mountains). Maybe add this option as upgrade? Like Wrist-binding-device or Hands-free-system.
Electrochassis of Lander can make mass killing quite easy.
Ehh, quite easy. Need hardcore metal detector here to guess buried mines realistically. That with peeps.
Can be great if there's rope-with-grenade traps will be.
Where's panic? Don't ever use wheel for calm... And object marker too, cause forrest is so tunnelic.