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A member registered 118 days ago

Recent community posts

I think, planets and asteroids must have vary parameter of gravity for transporting differences. 
Not only replicons, lava and acid drops is enemy (in addition to knocking myself to death).
Maybe weather conditions too (with gradual increasing and fading, so player can be ready). Winds like that impulses on boss station. Storm clouds, who strike metal things nearby. Earthquakes. Raging nature.

Uh, I was afraid at first lines. Now relieved and subscribed to new topics too.
Hurrah, next stage of creation!

Can I buy the game in advance?

It's interesting to do things without errors, but then quite easy and repeatable. What about overfueling?

Funny upgrades and power of gold too. But easy.

So much physically! Can 't be fast enough to ram crowd to disperse them...

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Only one anchor point per Spider. limb.

Blinking voices is cute! May they be more scary in attacking?

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Dock's autorepar of Lander don't work.

Maybe cause I bring Cubefriends on board to hang down with me...
In upper corners of Dock.
But this is no training and restart of game already.

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It's featurely interesting to fight with Roper only like Tri-Archid, but Limbo already did it.
I mean, spider tearing.

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Horray, I need this for fully testing! Hm, but I must not Replay, but Continue Training firstly, from Crystal chapter.
And now... I can sleep in the end of Training with Lander outside and wake up on ground of another asteroid. Maybe close the gates after ship's docking? But player can be outside again... Let's player go to excursion and then to sleep from refueling station! Ah, no, just take control in moment of docking... Buut some of crystals can be lost unrefined without manual cut-n-drop it before docking..

Nice sounds addition! Especially shots, crystals and legs. Looking soon for buzzing of replicons!
But sound of slipping on ground hearing something like jet engines somewhere.
When crystals tied so close, theres so repeatable dinging.
Need upgrade for fast reeling of ropes. Main feature weapon+instrument, as for me.
Also what about special spiders, who shooting ropes, like me?

Landerblocking is great for safely scavenging.

Damn that curves.

Now I can eat swarms purely.

Lander can beat boss in solo!

But stucks here too easy...

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Uh, hot battle of ropes. I stand ground so much and failed here.

Ah, and now I can distant control Lander by R... But it's dangerous for long range transporting with player's vulnerable on the ground without something for mobile defence. Ah, I can block enter to cave by ship and be safe... Plus it's a good turret (but I cannot shoot myself). Or just make old school stone-web barricades.

Now there's no autocut on Refship anywhere. Sometimes I tangle myself in stone garlands so much and cannot exit from ship. Plus lift system can pool garlands from refinery to dock through walls and stuck crystals here.

Ah, sandbox mode without hurry...

Frankly, when I was see map in first time, I pretty sad about hasteful invasion like FTL and haven't much time for some of peaceful exploration here.

However, how restart game fully, to go training again?

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Thanks, they're don't invade your refinery ship. Not too much... There's so peaceful up here, and hell on the ground.
Insufficient danger of high level invasion!

Nice additions to simple clicker. I'm fall for it again...

Ah, Vinland Saga! Need some harsh weather...

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Uh... creepy great mysterious living! Much interesting to find spirit needs myself, not by bestiary tips. Ghasts make me pain. But I peace them all and place totems everywhere! Am I win the game?

Posted in Golem comments

Quite fun to solve game logic, but so easy, when you place hit on every rotate.
Nice hand-crafted melody of actions!

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Incredible stylization!
It's very fun to lure shadows to inner-doors traps.
But economic events... Explorer, who resigned next day of huge supplied expedition... Quite disoblige.

Eh, no time for read anything, just random click every card on second part of game. Will be remembered.

Posted in OAK comments

So hard, if you cannot cancel tasks. Like wake him up and push to fire or fishing.
They die in the middle of walking, freezing in return from fishing, or starved, when gonna to it. Why they can't eat animals? I wanna prepare food!

Damn, why there' s war everytime!? Why not survive against environment!?

Interesting concept, to make little moves for big consequences.

Posted in Eatvolve

Cute Visitor, who make bloodbath for genes... Looking for Bettle genes! I wanna crush these blocks already!

Interesting action puzzle. Also thinking about form teams with different qualifications.

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Bug: If you change Controls->Options menu toggle to any button and then change back to Escape, it gonna N/A and you can't return to Menu/Scan mode anymore by any button (restart only).

Autocutting of ropes on the board make some mad things almost impossible. What if ropes autocut only to Lander? Or make this optionable in Refinery Ship control screen somewhere (where you can move Refship on the orbit too). http://img.ctrlv.in/img/17/03/07/58bf414cbdbc8.png

Too bad, that ramming into wisp swarm crush ship in one strike, even with titanium armor. But after this I force them work out this dept. http://img.ctrlv.in/img/17/03/08/58bf549364e2e.png

At the very end I stuck under last smashed thing here: http://img.ctrlv.in/img/17/03/08/58bf78a2f2131.png
Thanks to rope, it grave me out (in): http://img.ctrlv.in/img/17/03/08/58bf794077c4c.png
But part of precious advanced materials was stuck inside: http://img.ctrlv.in/img/17/03/08/58bf79957d97b.png
Sadly, Rocket pistol doesn't make any real blast wave for pushing things out (and any damage to dropships). Ah, I must move some spiders to die here... But no one alive.

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Hurrah, really hardcore to master by training myself control! Uhh, I love this weight-pull hauling system! Make an multipendant of rocks in deep caves, cannot lift muself, use distant-controled rope-crane to ceilings and step-by-step pull all out like an caterpillar! But rising this all to refinery is hard if lander disbalanced. Ah, that hard mining what I really need in CortexCommand...

Rope is great for everything! Especially pin monsters to the ground. Even trying to take monsters alive to refinery, but there's automatic cutting...

Hm, spiders is really easy, if you pin and stomp them. Wasps is easy too, if you watch the sky and have space&fuel for dodge. Quite deadly on the exit of cave, if you can't retreat cause your rock garland here...


Uh, refinery laser sometimes cannot see little debris. Hmm, some of ropes cannot be canceled – green laser don't select them. http://img.ctrlv.in/img/17/03/05/58bc6f9ab96c4.png

Uh, now I Escape from the Craft screen to Scan mode (two Escape in the row) with Roper in hand and can't move anymore, only open/close Craft screen (if you close screen, he raise the hand) and use Scan menu. http://img.ctrlv.in/img/17/03/05/58bc887f68b7f.png


I wanna shoot when I'm on the rope! Anchoring myself on slopes and other unstable positions (especially in mountains). Maybe add this option as upgrade? Like Wrist-binding-device or Hands-free-system.

Electrochassis of Lander can make mass killing quite easy.

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Music\sounds is great!

And orienteering myself, without that cursed compasse...\

Is there must be under hunting in future? Run'n'steal to survive?

It's nice to be good god and make people happy! But there's so much happiness already... Maybe, make them sad first? With something...

(Edited 1 time)

Ehh, quite easy. Need hardcore metal detector here to guess buried mines realistically. That with peeps.

Can be great if there's rope-with-grenade traps will be.

Where's panic? Don't ever use wheel for calm... And object marker too, cause forrest is so tunnelic.

Trees that grow everywhere... Even in lungs?

H-h-how you guess my age? 0_0