I completely get it, it's my first time doing a Game Jam so I'm also not used to the mentality, but you made a great game and I'd love to see where it goes from here if you do decide to develop it further
Kashic
Creator of
Recent community posts
The system of the princess transformation is really cool and creative and I think playing around the timing is enjoyable. I wasn't able to complete the game however because, at least on my computer, it lagged a good amount which made dodge rolling her difficult as often it woudn't read the dodge roll input, I do think this was just on my end however.
I love the art style and theming, using time as a resource for your cards does a great job of making the player think on their feet and makes choosing whether to take a hit to your hp or playing a card to protect your hp at the cost of time is a really fun mechanic. I would love to see something that also stylized the player block and non-attack actions from then enemies, but the game was great regardless of that.
