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karthians

126
Posts
A member registered Jan 01, 2022

Creator of

Recent community posts

Thanks a lot for playing, yes, we had some ideas and plans for ease of use and tutorials, but we ran out of time 

The composer is a friend and it's the first time he's working on a gam so I will say that you liked it 

Really fun game liked it a lot 

I  really really love the character designs 

Really fun, the sound effects made me want to continue playing for hours 

Really Liked the overall feeling of the game, the music was perfect for the overall vibes 

Really fun experience, the gameplay is so smoot 

Really good puzzle game 

The game feel of thsi is so perfect the controls are so snappy I loved it 

Fun game really intuitive looks really good and plays even better 

I thin I had an actual meltdown mid play

really cool mix of task 

Really like the character desgin based on each moth is lovely and really good writing for the short time 

Really good idea, the game feels to punishing at points but with more testing will be perfect

One of the most unique games I've tried in this jam 

Best game in za warudo, made me want to go to egypt

A reference of where the bombs are would be a great imrpovement, also snappier more responsive movement 

Like the wolrd and the dungeon being procedural generated. the attack while moving making it a dash attack and giving me more range didn't feel snappy enough so it was a bit frustrating 

Cool concept, needs more variety on the enemies and some extra kick to the attacks 

Really fun idea, will like to see some more modifiers and a little more of dev time loved it 

Interesting idea, needs some more movement tech to feel better, the world feels a tad barren some more obstacles that made you plan your way would have been more fun , the song is good

Really interesting concept, intuitive controls would like some other ways  to interact with the world 

I think the game feels more like a tech demo, interesting stuff but not a lot of development, a shorter time is needed and more development

Interesting idea with the multi tasking, but the game overall needs an overhaul to fit the theme better 

The game needs a clearer direction and polish on the visual side, but I Laugh Out Loud when I walked into the fireplace 

There's something here just need a lot more polish 

The game needs more visual feedback for a lot of moments, 
The music clashes with the energy of the game 

A little tight on the time of some of this, a better difficulty curve and unlocking new gear or entrypoints to the building would make the game funner 

Really good for a first jam game, a better difficulty ramping and a new map or a quick restart are needed for a better overall experience, keep a it 

A sound slider would be good, and a little direction for the story got lost a lot of times 

Interesting Concept, needs a bit more optimization to make the game flow better 

Like the visual style but the game feels a little bit barren, some clearer reasons to go one path over the other woudl be nice 

Cool Concept, the best strategy is to just stay on the spot and shoot while spinning, would be interesting to have better movement controls 

So fun an intersting idea,  a more complete version of this will be amazing 

Very good puzzles got me thinking for a while really fun 

Love the artstyle an d combat system, I see a ton of potential for a big game using these loved it 

Really like the gameplay, this looks like a game that coul have 100 hours of gameplay 

This game felt specifically made for me, i love the game 

Reallly love how the world looks, also loved the enemy design they look so cool 

Superfun to play, really good physics on the pinballs loved the boss design

Really like the feeling of the dash it was really fun to use 

The game seems really fun and the sound design is good, really hard to figure the hot tiles 

I like the way theme was implemented, feel the movement controls good but the feedback from the stage was something ie needed a special sound for crumbling platforms would be a nice help