KarmunismVT
Recent community posts
As for the customization: wow. Most VNs just have a basic faceless MC. The rare VN that allows for customization has extremely limited options. Usually just hair color and gender, imo. I was amazed. Once I moved from character creation I was like... WAIT I CAN CUSTOMIZE MY ROOM TOO?!
This was such a breath of fresh air and I'm so excited for the final product. I'll be wishlisting for sure, and can't wait for the final release.
I did have one crash during the game, but forgot to save a crash log (sorry)! It is in my video though, so you can see my exact line of choices leading up to it. I didn't test if it was replicable.
Anyways the end. TLDR play this game its great
As for constructive criticism, I noticed there was a frequent glitch while moving that caused a sort of "bar" glitch across the screen horizontally. I know I mentioned it in my video a few times. Personally, I also feel like there should be more of a visual indicator when it comes to what you can interact with. The white outline on objects is nice, but it only appears when hovering directly over the object. Because of this, I was super confused at the part where you are supposed to sit in the chair at the table. I had no idea what I was supposed to click! Obviously it's personal choice, but I feel like having some form of outline either always visible or when your cursor is within a certain radius could greatly benefit the game. It would help avoid some of the confusion I felt, and likely others as well!
It definitely was annoying, but there are definitely worse bug/issues a game can have! I play a lot of itchio games, so it's honestly the least of my concern. Glad to hear it's fixed though :) really only the reason it was a "problem" for me was because it was a little easy to get lost when stripping myself of the ability to see my surroundings haha
I got all of the endings in my playthrough! It was a great game, and definitely worth the time to play. I think my only complaint was skipping over unseen dialouge when using the skip button, but that's more of a "my bad" thing. I'm used to visual novels automatically stopping the sped up text when new dialouge is reached, and assumed it would do the same here. Idk how hard that is to code, and honestly it's not a huge deal though. Anyways 10/10