How does the Bond mechanic with Cleanliness work? I don't see it explained anywhere. Is advancement based on survived missions, and how do you get the bond itself?
KarinMalady
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I've been noticing some synchronicity between certain games. Given how small most of them are, I was thinking it'd be interesting to see how certain games interact with each other. What got me thinking of this was when I found Aspects by onlydashes. I also made a game about gods, called Battle of the Gods, so it got me thinking: what if I combined them?
Basically, I would play through Battle of the Gods, which creates a basic structure for a mythology, the beginning and end it foretells. And then I would move on to Aspects to fill out how they created some of the things in that world. I noticed there's crossover on certain game topics & premises, I thought it might neat to see what games people thing are compatible in that way.
this is pretty goofy but I had a dream, idk when but it was way before I knew about this jam. but in the dream there was a PBTA game where the only move was "Fight all the gods at once" - so that's what I'm making my game. That name the fact that it's PBTA was all I remember from the dream so its interesting trying to wrap a mechanic around that idea











