I think I've narrowed my problem. When I set the player jump height to say 10 and call the common event to jump, it will just use the default set in the plugin page. It isn't till I use the plugin assigned key, say setting it to 1 or A, that it updates. After that my common event jump goes to the correct height.
Karasynth
2
Posts
1
Followers
1
Following
A member registered Dec 30, 2021 · View creator page →
Creator of
Small rpg game inspired by my dnd campaign.
Role Playing
Play in browser
Recent community posts
Hakuen Studio Jump System for RPG Maker MZ comments · Posted in Hakuen Studio Jump System for RPG Maker MZ comments
