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KappaOhm

21
Posts
A member registered Jan 25, 2024

Creator of

Recent community posts

Hi! thank you for the feedback, I agree with all your points

I little too fast for me to react to some of the mini games but thats on me

Very well executed

Hi there!
the best advice I can give you is to refrain from using unlicensed music, like Gymnopédie No. 1 by Erik Satie

I really liked the mechanic you created with reflecting the light!

This is a 5 out of 5 on all categories for me! My wife loved it!

So well executed, I can tell the team has a lot of experience based on how polished it is

I interacted like 10 times with the notebook and then the game was not able to progress anymore

I can tell you have a lot of experience

Your game is very polished and the art is exquisite!

However the gameplay was several bugs that prevent progress, this happens when people do not execute the events in the order we expect while developing

Very well executed!

Honk

This is one of the games that best fits the game jam theme!

The atmosphere was supreme and all of the current game content is so well executed!

It feels like playing a dream

I am obsessed with the art style and specially obsessed with the cover art for the game!

The controls however did not allow me enough patience to finish the game

The art is so very well done!
The controls however need to be improved for sure, as take away a lot of fun from exploring

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I can't believe how deep you went into the theme!
it is so niche, very nice

The short scene where the lights go out and sparks come out of the train was so DAMN cool

Nice use of shaders for the trippy effect!

I really enjoyed this one! The guitar part seems to be bugged on fullscreen, I had to press ESC and then I could see what was going on

I can only agree with all of your feedback
Overall we are happy we  even got to the point of producing something that could be submitted
Thank you for trying out our game!

(1 edit)

Not sure how you came up with this idea, lots of innovation for sure
it is enraging in a good way, thanks to the cat

I liked  the theme a lot!
While this does not have to be a chill fishing simulator, the frequency of the interactions that you have to take care of in the boat is very high and stressful. I imagine is set high to test during development. The audio for sure  can be improved a lot

Thank you for  trying out our submission!
I totally agree with your feedback, it would be  better if the spirit automatically released an animal   after it finally reached the destination, so that this is clear for the player. I will work on implementing that right away

Will also try to fix the snake level and make it clear where you are supposed to go

Unfortunately in regards the interactions the game has nowhere near the content we planned for it, but we hope it still brings a chill vibe that can be enjoyed