LOST SAVE FILES:
A new build was uploaded and some players may have had their progress removed. I apologize if this happened to you. I am currently trying to find out where player progress is saved on Itch.
Hey Speculaether, I appreciate the feedback.
Allies do scale with player stats (depending on their class, the scaling is different). It's not very visible right now but I'm reworking the ally system a bit and it should be extremely transparent next version.
I'm also greatly reducing ally purchase cost, but increasing upgrade cost. The goal is for players to play around with whatever allies they want.
None of the stats are capped right now (that includes attack speed and evasion), so things can end up being crazy / unfair / weird if it gets too high. That'll be changing next version as well.
Thanks!
Another map / world should've opened up (and a new rank for the first world). It's on the top left on the map screen. I'll definitely make that more noticeable. The underground market is not in yet.
And thanks for the VIT / INT color bug, that fix will be included in v0.2 (I will not be updating this version on Itch before this playtest ends next week).
Thanks!
Hi vulpion, I appreciate the candid feedback.
I thought I fixed this before launch, but it'll definitely be taken care of next patch.
Forgot to add a money check there...
This one is embarrassing because it was working perfectly before, but then I made a change to auto-skills that apparently messed everything up. So thanks.
So yes, you are completely right and I definitely should've done more testing before the playtest. Thank you for the feedback.