HAHAHAHAH HA
il reply with a quote of Brandon Sanderson
“Even small actions have consequences. And while we can often choose our actions, we rarely get to choose our consequences.”
Well, I understand now that we should have done a better job explaining that in the game. To progress the story, you need to talk to each character. As you do that, the crops and barrels will gradually run out, and after enough interactions, the story reaches its conclusion.
Sadly, the conclusion I'm talking about ,an animation, ended up bugging out at the last minute, and we couldn't fix it in time. 😭😭
In our defense, it's the first game we've ever released!
As an elite puzzle game enjoyer I couldn't be more excited about this game. The concept is fantastic, and the art style is really cool. However, when I died, the replay feature was extremely laggy, and for some reason I couldn't switch between objects. I won't rate it yet because I might be doing something wrong.