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Kaolver

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A member registered Aug 01, 2020 · View creator page →

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Thank you for the feedback and thank you for playing on stream!!

Thank you! It was a blast to watch you guys play!! 

Really creative and LOVED the art! The journey of beating this game was filled with a lot of -0.02 losses, but it was still really fun! It had a good difficulty curve that just wouldn't let me go until I beat the game. Great game!

Didn't have time to see this in the stream, so I had to check it myself! Really cute art style!

One improvement you could try to make this this game more interesting would be adding a third factor, other than just humans and a cloud. That way, killing humans would have its own consequences to handle. Basically, some sort of rock-paper-scissors dynamic!

Good job on the submission nonetheless!

Thank you for the kind words!!

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Thank you!! Great catch on the music, the normal and boss music do share the same motifs! We started with a big song concept around the idea of countdown then developed multiple genres for it. 

We are unsure of any soundtrack upload as we dont really know how to approach it at the moment. But we will definitely consider it while working on the full release version of this game! Thank you for the kind words!

Hahaha happy to hear that we were able to make math fun for you! 

WOAH! Impressive!! A proper tutorial and more clear, polished  bosses will definitely be included in our post jam update! So hope to see you then too! Loved your take on theme as well! Really creative! 

Interesting take on the theme! And I loved the look of the game. Its simplistic but shaded so well!! One recommendation I would give if you guys are planning on updating this game after the jam would be to add some sort of button to end the cycle immediately. More then once I have made a mistake at the start and then needed to spam my cards just to end a cycle. But overall great work!!  

Thank you!!

Math can be fun sometimes :)

Thank you!! Hope you'll look out for our update after the jam ends! Do be warned that it might become even more addictive :)

Thank you !! Your game looks really cool too! Will definitely play it when I have the time!

Thank you!! I have seen your game on stream as well and it looked really cool! I will definitely try it when I have the time tomorrow!

Thank you!!

Thank you!! Glad you enjoyed it! We're actually planning to make a full release with more bosses and mechanics, so hopefully we'll see you around for that too!

Thank you for playing on the stream!! During playtesting, non-integer division felt too overpowered since players could just spam division cards to win every fight. That said, we're considering adding a balanced special card in a future update to allow it temporarily.

Thank you for the kind words!! It's awesome to hear you enjoyed it so much! We are actually planning on making this into a full game with more bosses and mechanics, so stay tuned for updates if you're interested :)

Getting used to the C as jump button took a bit but interesting idea nonetheless!  Great job!!

Interesting idea and great visuals! Took a while to get used to the parry but had fun nonetheless. Great job!

Thank you for the high praise!! We are planning to! With more crazier boss ideas, new mechanics,  flashier effects and visuals(alongside bug fixing and balancing of course)! Hope to see you as a customer when that happens!

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Yeah you are right. That was a big oversight from our side as the specials staying in your hand was a debug feature we forgot to remove. Will definitely fix this with a future update after the jam alongside more bosses that were planned but weren't implemented in time so look forward to that! 
Hopefully it was still fun overall! 

Haha glad to hear!

Loved the fact that the extra operations that are introduced forces you to think in a certain way I never really thought of before. This idea could have interesting meta if played enough. Great work!!

Thank you for the high praise! Kudos to our composer! I recommend try reaching stage 20 to also hear the solo they have made :)

Thank you!! Your variations is also pretty cool! 

Thank you!!  Hahaha yeah I was also unsure at the start as well but I figured that I had to at least try the idea of a number being a boss :)

Impressive! I am happy to hear that you enjoyed the game! I also loved the chill vibe of your game! Good luck!

The environment you around is actually pretty interesting! I just admired it for a second while playing it. Great work!

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Creative idea, great execution! Always a joy to see roguelike deckbuilder entries like ours! 

Thank you!

Thank you!! Happy to hear that!

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Thank you!! Ever since seeing the theme for the jam, we really wanted to try making a game where doing math feels satisfying, so hearing that it clicked for you makes me happy! Thanks for playing!

Love the art style. There’s so much potential here! Although, it took me a little while to figure out what each frog’s power was and how the enemies move, so adding a quick guide to the page description would be super helpful. Great job and good luck!

Awesome art style and sound effects! Specifically the pillow sound effect. I just kept spamming attack just hear it haha

Fun and creative concept for a puzzle game! 

Interesting idea! Although for next time, I would suggest not using unity for a UI focused game like this. Painful days of using unity canvas came back to me while playing this game haha

Nice to see another math based game from this theme! We actually considered this when we are thinking of our own game idea!

Simple but polished! Very nice!

Yeah haha I remember seeing that disclaimer. But yeah we are planning on! And potentially with an update! Good luck btw!