Cool game. My only, probably stupid, gripe is a small... exploit? with the scoring system, in that stalling the clock in early game seems the be the optimal way to play. Maybe add bonus score for overflowing the clock with some mutiplier to incentivise it? Like it seems that each second is worth 100 points, then many each second you overflow the clock could be 500 points
Kamil118
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A member registered Jun 02, 2020
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This feels like a surgeon simulator mixed with VA11 HALL-A right now.
The animations are very nice. One major thing I have to complain about is that the orange and peach look too similar.
For some of the less important stuff, replaying scenes feels a bit annoying, it's hard to judge where you need to right-click to pour a drink, and having 3 glasses right now doesn't seem to matter.