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Kamarkel

58
Posts
A member registered 82 days ago · View creator page →

Creator of

Recent community posts

The low poly and the colors work way too well together. thats’s beautiful, and the music fits perfectly with it.  The whole thing creates an incredible atmosphere.


We only had one week, but I would’ve loved to see the same thing with several bosses.Thanks for this one

Good game, simple and addictive. love it.

This is exactly the kind of game I’m going to spend hours on. I hope I’ll be done after the 12 “missions”; otherwise I’m going to end up spending the whole night on it again.

Thanks for this little gem. The music is really cool and changes enough to never get repetitive. The art looks great, and it works surprisingly well in black and white too. Well done!

Great art and music but someone put problems into this video game 😔.
A tips I got from this game jams for pixel art : on configuration : use canvas_items stretch mode over viewport to avoid some pixelated lines.

The game is so good — I didn’t expect to have this much fun in a stealth game. Thanks for this and good job.

Cool and simple game,  a little bit hard to press "e"while running but that add a difficulty
I had forgotten that part of our history about toilet paper and COVID. Thank you for this reminder

This is what a good clicker should be: not needing to click 😄

So beautiful — the animations are really smooth.
The atmosphere of the game feels very calm and peaceful.

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I’m a big fan of this kind of card game, and the concept is really nice.  Love the characters designs specially the last one.

The card text feels a little too small.

The concept is nice, but it felt a bit too short here. I really liked the moment when I couldn’t move anymore — that’s when I realized I had been too greedy 😄

Nice game, I think the game should have been a bit more zoomed in.
I tried several times to get the diamond on the right — I was really close — but once I realized it was just a diamond, I completely gave up 😄

This game cleverly combines tower defense with ability management through a puzzle system. Thanks for this one.

I really like the mix of 2D and 3D art styles — it works surprisingly well together. In level 2, my lungs kept draining and I honestly didn’t understand why. I think I am supposed to rush toward the end.

The game is cool! The pixelated 3D graphics reminded me of the PS1 era, which gave the game a really nostalgic charm.

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This one is impressive. Thanks for this experience. Didn't finish it yet but i will 😌
EDIT : Okay, I finished it, but I have an issue: the last level keeps looping.

Good job. Love the puzzle piece system.

If you kill them they are not wrong person. Good job.

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That's the spirit 😌.

I am sorry because you should get a specific ending scene if you kill everyone but there is a bug 🥲.

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Lmao that's a bad copy/past + forgot to delete this room. Happy to read that you enjoy our game.  Thanks for your comment and if you like these ending, you have to know that there are more ending 👀 to find.

This game is simple and fun. It’s cool that you can draw both normal cards and power cards, so you don’t have to deal with extra gameplay mechanics. Great job!

Thanks for your comment and for the tip. i tested the canvas_items stretch mode and you are right, i don't have this ugly line on my chair anymore.

Thanks for this game. The concept is simple but really effective, and the difficulty scaling is handled very cleverly, especially in “Find Him”. The minimalist visuals also fit the gameplay perfectly.

I agree, the puzzles aren’t very challenging. we tried to make them fun and not too frustrating.
We also realized that writing good puzzles and dialogues isn’t actually that easy 😭. 

Happy you liked it anyway

I can't stop playing. That's a great game. Thanks for this.

Nice game, I really liked the puzzle-solving sections, i would’ve liked to have more of them, but the combat still works pretty well. however, i gave up at the boss, what even is that thing :o

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Haha, this game is so funny to play and the lasso gameplay is super original. Thanks for this game!

The game is very easy to understand and pick up, and it reminds me of old arcade games. Really cool.

I really love inventory optimization games, but I always end up spending more time choosing my equipment than actually playing. Great work, and thanks for this little gem.

The game is really good and the idea has a lot of potential. It’s a shame that it’s so short and lacks surprises.

This game is insane, I hope one day I’ll reach this level of polished gameplay and level design.

The game is really cool and the music is good. However, without invincibility frames, it’s way too difficult for me, unfortunately I can’t survive very long.

Cool and chill, thanks for this

Good job, the game feeling is great and animations are smoth. A lovelly game.

The game is cool, i finish the 3 waves (i wanted more).

At first i though it was a rogue like so i die to use my money :(.

Good job and thanks for the fun.

The concept is cool and simple bur we need some challenge (extra life/extra ingredients/ "boss" potions). 

Without it it becomes too monotonous after 10 recipes.

Nice visual and gameplay. The game is simple but complete. Good Job.

Indeed, it’s not very clear, and we didn’t have enough time to implement it properly.

The knight is afraid to fight so he finds “bravery” in alcohol.

The game isn’t very clear about this, but you first need to try going into the forest to trigger a dialogue and unlock the woodcutter. Then you’ll need to buy a beer and give it to him.


We add information on the game page for this.

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Thanks for playing our game! You can talk to people in the tavern and buy some upgrades.

Edit : we add information on FAQ in description. Thanks for your feedback.

It has a nice GTA vibe and feels pretty addictive once you get into it. A bit more map variety would have been cool

Nice for a first game, it remember me Overboard!