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KaleAirfairy

15
Posts
1
Followers
A member registered Jan 27, 2023 · View creator page →

Creator of

Recent community posts

Yuxuan Lin (Kerwin): The character and enemy animations are really impressive, making the gameplay feel smooth and engaging. The open map and various backgrounds add a sense of exploration, which is a nice touch. While I enjoyed the power-ups and shop feature, I think adding more variety in enemies, tasks, or challenges could keep players interested for longer. The attention to detail, like the scrolling menu and game over screen, is commendable. Overall, this game is both fun and visually appealing.

Yuxuan Lin (Kerwin): The mix of humor and unique attacks adds a fresh twist to the classic fighting genre. The character design and animation are definitely a highlight, showing off a lot of personality and creativity. While the controls could be improved for a smoother experience, and the background might need a bit of adjustment to better match the overall style, it doesn't take away from the fun. This game has a lot of potential, and I'm excited to see how it evolves.

Yuxuan Lin (Kerwin): The art style, map layout, and story are well-done, and it's got that nostalgic charm that's hard to resist. However, I think adding more side quests or interactive elements would make the experience even better. A map or mini-map feature would be super helpful too, since it's easy to get lost sometimes. Overall, it's a promising game with lots of potential, and I'm excited to see how it develops further!

Yuxuan Lin (Kerwin): I had a blast playing this game! The sprites and theme are pretty awesome, but I agree that the sound could use some tweaking. It'd be cool to see more tower options and enemy types to keep things fresh. As for the enemy movement, making it blend better with the background would definitely improve the overall feel. Despite these minor points, the game's a fun take on the classic tower defense genre. Keep up the good work, and I'm excited to see how it evolves!

Yuxuan Lin (Kerwin): The desert planet vibe is cool and unique, and the color scheme really makes it stand out. The trailer got me hooked as well. The attention to detail in the character sprites and environment design is commendable, adding depth and immersion to the overall experience. Great job!

Yuxuan Lin (Kerwin): Extremely great job on the creation of the sprites for the 3D model. The use of TPP gives me an immersive experience. With the level system, the growth in strength makes its players more attracted to the game.

Yuxuan Lin (Kerwin): Best game I've seen till now! The front page with help and tutorial is innovating and I liked it a lot! I also noticed that the background is changing all the time. The UI that contains health, objectives and some tutorial is quite smooth, while the sprites for the enemies are also creative. The overall gaming experience is spectacular. 

Yuxuan Lin (Kerwin): Great job on the sprite creation. The different kinds of enemy designs are intriguing.  At the same time, well done on the NavMesh. They work perfectly and smoothly. It's just a little bit difficult for me that I needed to try several times to pass the game. So it's good that I don't need to start over from level 1 when I die each time. 

Yuxuan Lin (Kerwin): The dialogue effect is quite interesting. With the theme of the entire life of a man and putting the game into a whole storyline, the player is much more attracted to the game. The different map and enemy designs are also intriguing. Great work!

Yuxuan Lin (Kerwin): It is a very interesting kind of gameplay. The changes in modes between wheel, spring,  balloon, and rock gives the player different abilities. Players can proceed only by combining them together. The effects while switching modes was innovating as well, the change  in background color gives the player a direct message of the change. One of the best game design!

Yuxuan Lin (Kerwin): The game elements are so many and I love them! The dungeon theme with various weapons and enemies. I especially liked your bomb element that was able to destroy map objects. Great idea! Finally, also thanks for giving so much health for us so that the game is not that hard.

Yuxuan Lin (Kerwin): I like the theme of the game which the player hates the alarm don't wanna wake up. The noise of the alarm is really annoying. Perhaps you made it on purpose. The setting that the girl can transform into a little angel so that they get extra ability is quite good. One little thing that could be fixed is that I didn't know how to attack until I checked the help menu. Other than that, everything was great!

Yuxuan Lin (Kerwin): It is the best game design I see for now. A girl with the match in the world of snow. There are plenty game elements including different terrains and different enemies. They all lead the players to try different ways to pass the game. Last but not least, the music was pleasant, too.

Yuxuan Lin (Kerwin): Great progress since the last time. Sprites and UIs are included and the game is much more complete. However, the game is a little lack of animations. Hopefully, the player can have different movements when either walking, jumping, or dashing.