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Kaimune

20
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7
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4
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A member registered Mar 20, 2022 · View creator page →

Creator of

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Super fun and simple idea, the sfx choice is really nice and satisfying! 

Hey! thanks for pointing out that theseus tutorial bug, we'll note that down, the tutorial level was all done in the last day of the jam so it was overall little rushed haha.  

Great feedback! definitely will fine tune the levels and overall fights to be a bit longer so that the start of the song doesn't get too repetitive.

Hey, thanks for your lovely feedback! Glad you noticed the camera and bg stuff, its a camera placed slightly offset to both the boss and the hero. As for the difficulty curve, we ran out of time playtesting it towards the end to find the right balance, and really wanted all players to experience the full story.  

Loved the gothic aesthetics and the cast of characters! I know how hard it is to make fighting games actually feel super satisfying so not gonna be too harsh on that, solid work for 10 days guys! 

Art and animation direction is perfection! The boss having a second phase was super unexpected, and a whole new skill set is awesome!

Loved the idea of evolving over time! wished there were more enemy variety, but understand the constraints. 
Good job!

Super cool idea, and very polished in all areas. Honestly has incredible potential to be a full release!

Really nice cutscene and effects to start off the game! I like how you handled the theme and I did feel like a boss. However, the gameplay loop felt a bit unrewarding and I felt like the difficulty of the game was random instead of skill based. Overall enjoyable though.

Took a little bit to get the controls, but feels very satisfying once I learn that I can knock the heroes off, loved the strategy and resource management element to it!

Gameplay was surprisingly rewarding! I like the phase transitions - and I felt bosslike through the attacks. The combat is a little bit monotonous - and as a result - the player can quickly determine the correct pattern to use to attack the enemies. But fun nontheless!

I think the animations and vfx are really well done, and feels satisfying to play! I wished there was a little more gameplay though I understand time constraints, great work! 

We spent most of time on the visuals yep, glad it you liked it!

Thanks for the feedback! The camera is definitely a little iffy, my buddy didn't want to use proper UI since the rest of the scene already rendered 3d text. but we forgot to make the camera zoom back out when the game ends whoops!

Thanks so much!

Definitely designed for 2 players haha, I think if we had a little bit more time we wouldve added a single player version against an ai. Thanks for your comment!

Thanks so much! We had always wanted to make a local 2 multiplayer game and this theme seemed to fit quite well!

Very relaxing game, I loved the little kitten meowing in the background!

A very touching little experience, good work!

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