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Kagamisoft

8
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8
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A member registered Aug 24, 2016 · View creator page →

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Very charming, a well-written bit of banter between the RPG girlies, good humor, and a very sweet ending. I enjoyed it!

Another Corris banger! I am amazed at the scope and ways this game stretched the finite maps of the Cookie Cutter Jam, and used some very unique and cool structural tricks in order to create a lengthy 2-hour long RPG adventure. It was delightful, difficult in all the right ways, and another stellar game with everyone's favorite blonde elf. Well done!

This game was an absolute delight. Extremely well-written with an incredible use of humor and sarcasm to deliver more than a few laugh out loud moments, some really radical set pieces, and some nice character progression. I was charmed all the way through!

I swear I thought I fixed that. Oops. Regardless, thank you for playing and I'm glad you enjoyed!

This is a really neat fast-paced arcade action game! The fire cursor is perfectly sized, just big enough to hit your targets but just small enough that precision is needed, which exacerbates in a crisis as the difficulty ramps up. There's a real adrenaline rush factor as you move to get everything off your buns and cover every angle, praying for the bomb to be ready. It's that white-hot heart-pumping kind of action that would fit right at home in an arcade nestled between Atari classics vying for your quarters. Excellent little game!

An excellent adventure! The writing is snappy and descriptive, and the predicaments and various bad ends play out with enough detail to really impress just how nasty they are (The CWs are there for a very good reason, folks!). I was especially impressed with what TWINE is capable of and how it was used to great effect here as a canvas to accentuate the mood and tone of the text. The way words glow, or are colored differently, or how the background itself changes color, all add to the vibe of this game. Just a really cool piece of adult interactive fiction.

This was a lovely little bite-sized RPG adventure, and the way it uses finite battles and items with no XP gains makes for a careful and considered adventure in which your options are limited, making every move count all the more. The protagonist, world, and setting all exude this sense of cool that stands out and give the proceedings a great deal of energy and charm. Wonderful game! Looking forward to the further output of Celestia Studio =)

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I liked the part where you floated on an egg over the sea.