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kadagaden

6
Posts
A member registered May 30, 2022

Recent community posts

You can install to your default Wine (.wine directory in your HOME directory) by simply running:

wine VC_redist.x64.exe

It should be working by installing it to the default wine directory and using the downloaded wine 7.1 to run the game. If it's not working, then you can create a new (clean) Wine directory by a WINEPREFIX if you want. For example, this creates a directory named wine7.1 in your home directory and installs the visual runtime stuff there:

WINEPREFIX="$HOME/wine7.1" wine VC_redist.x64.exe

Then, you can use the downloaded lutris wine 7.1 with that new wine7.1 directory by using the WINEPREFIX path before the wine command:

WINEPREFIX="$HOME/wine7.1" PATH_TO_LUTRIS_WINE/bin/wine PATH_TO_GAME_DIR/Windows/LastDays.exe

Of course, you need to write the correct paths to the PATH_TO... stuff.

I suggest looking up Lutris, it's a GUI program and you can set up Games and other programs with it. It might be easier for you if you are not familiar with the command line (terminal). I'm not using the Lutris program, so I can't help with that, but you can find plenty of tutorials on YouTube and/or Reddit.

(3 edits)

It didn't work for me on Linux with newer Wine versions, but I could launch the game with this Lutris version of Wine 7.1 (downloaded from here: https://github.com/lutris/wine/releases/tag/lutris-7.1). Just download and unpack wine-lutris-7.1-x86_64.tar.xz, go to the "bin" directory, and launch the game with:
./wine PATH_TO_GAME_DIR/Windows/LastDays.exe

(Of course, you should write the correct path to this game's directory instead of PATH_TO_GAME_DIR)

Edit: I installed the required Visual C++ runtime of course.

Cool atmosphere, the music reminds me a bit of Disco Elysium's soundtrack. I wish it had a save/load game option though for resuming the game if the player can't finish it for some reason.

I'm 30 mins in, great game so far, but an inverted X-axis option for the camera should be in the settings (not just for the Y-axis). I always play every "3rd person" game with an inverted X and Y axis, that is natural for me (and I think for a lot of other players, too). Also, while in the menu,  the game should be paused.

Is there a way to set the controller's right stick camera movement to inverse? There should be options for the X and Y axes. When playing with a controller, I always use inverse directions: pushing the right stick to the right, turning the camera to the left, and pushing to the left turns the camera to the right. Same with the Y axis: pushing up to look down and pushing down to look up (inverse Y axis). Without these options, it's unplayable with a controller for me.

Is there a way to disable the film grain effect?