Hi RetroChlop, thank you so much for your kind words about my game. I really liked it and that makes me very happy. I've already sent you an email and of course I'd be very happy if you published it!♥️👾🕹️
KabutoCoder
Creator of
Recent community posts
Today I played Randoom 1 again and it's from heaven to earth with 2, first the movement and jumping are more abrupt, notable improvement in the new one, the issue of not having progression makes it feel like the levels are repeated and only the platforms change, in the CRT although the plots are seen better the red cube with the orange one get too confused, in the emu it is more passable but here you lose lives very easily because of it. In conclusion there is a huge improvement compared to the original version👌
Hi AGPX, I've already congratulated you through other means but I'm taking the opportunity to do it here. The engine is wonderful. I've been working with it for a few weeks now and as I always do when I use a new language or engine, I'm starting to port one of my games to gain experience.
Right now I'm porting one of the Atari 2600 games but I got stuck on something stupid. I need to generate a random number between 0 and 15 and the manual contains the RND command that generates from 0 to 65535, but I don't know how to limit it to the 16 values I need.
Can you help me please?😁
Hola, con todo gusto te ayudaría pero no tengo ni idea de esos formatos de ZX, si tú amigo necesita la BSO completa de Mazinger en MP3 me avisas y se la paso con todo gusto. Y me alegra mucho que esté haciendo un juego de Mazinger para Spectrum, si necesita beta tester y alguna idea dile que estoy a la orden para ayudar.
I've already tried the demo and I love that not only can you crouch, but you can also lie down to shoot. The lamps, the bullets, the SID, the instructions for going down stairs—everything is turning out wonderful. As I told you in "X," I'm very excited about this port you're working on. Congratulations!😊👾🕹️
Brilliant game, like all your conversions, Luca.
Although it works in NTSC like all the others, the scoreboard isn't visible in my old breadboard. I assume you're using the borders, but I'll let you know if you can achieve a full NTSC version.
Thank you very much for your excellent productions! 😉👾🕹️
Thanks to you for playing it and for making a gameplay video. Ultimately, as an author, I'm very happy that my games are played. This is more of a hobby than a business, and that's why my games are free. I'm already on the 4th for the Atari 2600. Umi Colors was the 3rd. I hope you can try the first two, "Invasion" and "Mazinger 85."❤️👾🕹️
Pues ya estoy enganchado a las 6 am en Colombia jugándolo😂, amo estos arcades sencillos en C64, tú estilo artístico Bonnette me encanta, me recuerda mucho a los juegos en alta de Hi-Tech, a mi parcero Esteban Trujillo mil felicitaciones, en cada tema musical se mejora y al coder colega no lo conozco pero igual mis felicitaciones para él.❤️👾🕹️
Mira que casualidad jejeje, ¿cómo se llamaba tú tienda en el LIDO?, seguramente nos conocimos en persona porque a parte de desarrollar los juegos siempre manejé la parte comercial de Mediatech y algunas veces tuve fuerza de ventas en los puntos pero me gustaba siempre ir yo primero para cerrar los tratos con los clientes😉👾🕹️
Hola Luis, ¿cómo vas?, ya hemos hablado y estamos conectados por WS desde hace tiempo😂, soy José Rafael alias Kabuto, hace como año y medio hablamos bastante de AMOS, te mando un fuerte abrazo y me cuentas que te parece el demo de Umi Colors😉👾🕹️, soy venezolano pero vivo en Bogotá desde hace 10 años...