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K9ght

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A member registered Sep 16, 2023 · View creator page →

Creator of

Recent community posts

It helps a lot! hopefuly future we'll make it into a full game! thanks for the comment again, really appreaciated!

Thanks so much for playing and for the feedback!

And good catch on the integer overflow, that one slipped by me 😅 Glad you still enjoyed the concept, even if the build is super short.

Thx!

/_\ should've, but Im too lazy

You could press R to restart! Sry I didnt mention in the description

It’s coming soon, because it’s not here yet.

/—\

At first I thought it was a turn-based game, until I see the generating money per second card.

Driving offroad is the correct way to play this game :D

Coool game! Somehow I consistently reroll 1, really bad luck haha.

Great game!

This could be a really solid design for a party game. Looking forward to it!

先打开google查了一下啥是curling哈哈

Thank you for playing!

Just chop the wood.

V comments · Posted in V comments

love the fast-pace combat.

Asian childlife simulator lol...

My score was 13670 ha! Somehow I manage to get ball to stick on the flipper and get it to produce score indefinetely untill my finger gets tired.

The hit stop effect when bouncing off obstacles is impressive! Are you applying a consistent amount of force for every collision, or does it vary based on the impact dynamics?

the wahhh SFX sounds hilarious haha.

If somehow I could manage to control Sisyphus to drop on the plane... 

I definetely did not think of something weird while playing this game.

hose equations always gave me a headache just looking at them, but the humor sprinkled throughout really helped a lot!

In the final round with my wife(deciding who's going to wash the dishes tomorror), I fell through the ground. Ouch.

the mech looks awesome.

This concept would make a legit roguelite game. However the frame rate drop lower and lower after lvl7.

Hitting the barrel out of the frame can still earn you points, and your opponent has no way to stop it.

the sound of hitting an empty bottle feels so satisfying.

Love the character animation!

the butterfly looks so good! I wish there could be more puzzle to solve!

the game is so hard..

Cuuute cat! somehow the version I player dont have defeat, i can still move around when my hp is blow 0.

Your games always carry this distinctive vibe of religion.

The idea of two people making the same game but different part is just brilliant.

The rainbow part feels both dazzy and awesome!

The heart weapon is way overpowered than any other weapon haha.

I love how this mechanic naturally led to the outcome of players just moving in circles

the game looks gorgeous!

The twist of letting players memorize the controls is so cool.