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k4m1

6
Posts
1
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156
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A member registered Mar 14, 2020

Recent community posts

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Yes! Y'all are so brilliant over there I can't wait to see your take on a fantasy heartbreaker.

*EDIT* already sold at the principles specifically "Balance is a farce. Nobody ever fights fair."

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Have you considered Markup? its renders as HTML so that makes it easy to parse and style. Also it has a robust ecosystem of various tools to make working with it even easier.

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This is easily your best work to date! Amazing job, looking forward to the final draft!

Wow what a first outing on Itch. Simply phenomenal, followed and looking forward to all your future work!

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A post apocalyptic game where the second people aren't being coerced "to keep their base nature in check"  they break into awesome spectacular displays of random acts of violence and cruelty. Where the only saving guardian angle, come to save us all from our own nature; is the fucking NYPD. Hard pass on this OMEGA reactionary liberal drivel.

Arts nice tho, great job who ever did the layout and art

For recovering non-combat approaches in-between missions, some sort of downtime mechanic fits in well. For recovering approaches during a mission, I would look into how Burning Wheel games like mouseguard handle generating "checks" by breaking ties in the opponents favor, or getting yourself into trouble, with the addition of "Talents" it makes a pretty easy hack jab from BW's checks and traits.