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jzurc

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A member registered Aug 07, 2020 · View creator page →

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I really like the concept and ambiance but the buttons in the elevator doesn't seem to do anything

the concept is great and I like how smooth changing between times are, but I got stuck with the future jumping platform though I can't seem to move forward. still great art and great game.

I really liked the menu screen and the ending cutscene, kudos to the animators! add some intense OST and the game will feel even more alive

I really like the art style and the shader, feels very dreamy and polished. only missing thing is sound which will elevate it even higher

good music design choice and unique mechanics, the game feels complete as well. nice!!

very nice art and narrative, polished and well done!

unique and cool gameplay mechanics! 

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A playtest from Tim of We Playtest Games.

"Hey! I run We Playtest Games. We just ran a 30 minute playtest of Sari-Saring Katha and wanted to share what we found. Our tester really clicked with the cozy store sim concept paired with Philippine mythology, and especially enjoyed being able to move the camera around the main menu. They did hit some friction though, the drag-to-sell onto Uncle Mario felt too pixel-perfect, and dialogue blocking other interactions broke the flow during busy moments. Full video here: https://www.youtube.com/watch?v=2GiJC24TzIA 


If you want the detailed written breakdown with all the playtester's notes (including thoughts on art style cohesion and a possible reputation system), you can read it here: https://app.weplaytestgames.com/transcript/04eb85da-8490-4d6b-bc67-30d71bd0b74f Hope it's useful!"

LET'S GOO!!

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it might be an issue in the skill deparment, perhaps. But thank you for playtesting the game!