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Justillian

60
Posts
5
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A member registered Dec 19, 2025 · View creator page →

Creator of

Recent community posts

Addictive! Good increment balance and very satisfying OP upgrade right at the end!

battle royale racing game. I think this is one of my favorite concepts this jam. Very creative. I think this could turn into something really cool.

I was hooked. Polish is good and graphics are well balances with each other.

I like being able to move fast like this. Some good juice too.

Keep learning by making more games. It'll come.

I like the juice

Perfect in every level is quite the accomplishment. Thanks for checking it out!

I played through quite a bit and had fun. I enjoy these kinds of decision / outcome games. I can tell a lot of work was put into the balancing. Because there's lots of information to keep track of, I think I'd prefer it to be presented consistently on top of each other in something like a bar chat. As well as the regions to display their information without needing to hover. I think this could be a really fun play if you keep going with it.

Reminds me of classic flash games from addictinggames long ago. Lots of game mechanics to design and execute in the short competition timespan. And clever use of making the puzzles harder in a way that didn't feel monotonous.

Nice art direction. Being victorious to the sight bare land after having extracted all the resources was deep.

This brings back my childhood memories of chips challenge.  Good puzzles and cute.

It's so much better playing these mini games with the threat of an opponent performing them as well.

Nothing quite like a soothing xylophone piece. Also love the art style. I got a bit stuck moving around and I liked the puzzle concept.

Game works well.

I like how a simple concept can be so much fun. Great job!

I like how a simple concept can be so much fun. Great job!

I will never unsee this. Absolutely fantastic.

I had fun with this one. Reminded me of Falling Sand Game and Infectonator. Love the particles and sense of progression.

Game functions pretty good. Nice little game!

I like how the creative take on the theme. Quite fun.

I clicked and life went in reverse. Nice simple idea - good work completing your first game jam!

Quite challenging. I love these games so I tried and had fun. Maybe some simpler levels at the start would help me get used to the physics. Nice work!

Very creative concept. I had fun trying it out. I'd wish it would auto attack / clean so I don't have to click. Nice!

This game went really deep for your short time frame. I was hooked and wanted to keep going right from the start. Great art style, music, and SFX. And things just worked. 10 out of 10!

Very well polished for such a short time. Well-designed game page. 

I was into this. Good job on the minimal thumbnail. It made me click. A few more levels and it'd feel a bit more complete. Nice!

Sick soundtrack!

Cool concept. I had a tough time grasping what was happening. Perhaps it would helped to have a graphic/ tutorial visualizing what's happening. Or maybe my brain just can't handle it haha! I'll try again if someone can describe it to me.

Trippy background - a very strange place indeed. I got "test test" when I think I beat the level. One tiny thing that could have a big impact to the feel is turning on camera smoothing. Overall cool build.

Wow, the atmosphere for this game was really awesome! The platforming got really challenging very quickly, but I did enjoy the challenge. The art had a nice feel to it, and I think it paired well with the gameplay and mood of the game. Great work!

Really like the art style. It looks like you worked quite hard on polishing the gameplay. My older eyes couldn't read the small card text very well even in full screen, perhaps the text could be in front of the overlay, or be a bit bigger? I'm excited to see what this one becomes. Nice work.

The them was nicely polished and camera movement was so smooth. Unfortunately my browser crashed. I'll try again later.

Thank you for writing the instructions in a satisfying format. Game worked very smoothly and every section had a nice balance of being achievable but giving satisfaction of having completed something difficult. Would have loved a background but that didn't really take away from the fun.

I don't know why but I was kind of into this.

I like that idea also!

Cool! Just had an idea if you do - could the tiniest fractal in the last level be the first biggest fractal in the next level? So when you complete a level it zooms up on that fractal as the starting point? This might mess with your puzzle design but could be super slick if it could be pulled off.

The dark ambience felt unique. If the background music was a bit quieter it might have captured me in the space a bit better. Overall I like the direction you took and would like to see this expanded out.

I'm impressed that you got all these puzzles to work in a short amount of time. They were just challenging enough to keep me engaged. I'd play more levels of this.

Those satisfying keyboard clicks! You put a lot of thought into the ambiance. Loved it.