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justcore

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A member registered Aug 02, 2019 · View creator page →

Creator of

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Я тоже могу, но игра не поддерживает локализацию :D

Thanks for playing! I use Unity so I can't really provide any Godot resources

That's strange. The dll must be inside the game folder, I suppose. Did you extract the whole folder before running the game?

cinema

67

1/63 is certainly a false positive. It's strange why a usual unity 6 build would even be flagged by anything like this

It's likely a false positive - happens to indie builds sometimes.
Let me know what antivirus you use and what exactly got flagged. I'll take a look!

Thanks for reaching out and for checking out the game!

At the moment I'm not planning to add any localization. The game wasn't built with translation support in mind, since it's short and has really few text. But still I'll keep your offer in mind for my future bigger projects!

Oh, thanks for playing! This one is old, haha

Thanks for playing! I'll try to make my next game better :D

It gets pretty laggy in web, so I'll probably skip it for now

Thanks! Yeah, I made everything myself except for the font

Спасибо, да :)

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I loved those funny skeletons, and the main mechanic was really satisfying

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Wow, thanks for such a detailed review and the video! I really appreciate it.

Regarding the punishment, I'm now thinking I needed some kind of soft respawning that balances keeping the pace enjoyable while still making the threat feel real. Your feedback and gameplay helped me figure that out.

As for that rapier, I've never seen it before. Did you drop that there?

Thanks for playing! :)

Thanks for playing! Though I'd much rather appreciate your personal thoughts instead of an AI text, even if it would only be a couple of sentences!

that's debatable

вообще-то я майк клубника, и это мой второй аккаунт. сейчас я напишу это еще раз с основного...

Thanks for playing! I'll fix that crate you mentioned

Thanks for playing and for the video! :)

Thanks for playing and for the feedback!

I didn't want to introduce a real threat in a short story game, as I felt it wouldn't suit the intended atmosphere and pacing, so I only added a soft penalty in the form of speed decrease and a visual overlay.

It's interesting that you completed the game without using the bushes, since they're meant to be part of the intended flow. I might need to make their purpose clearer.

As the justcore cube I can say this is very realistic

That was weird. I liked it

Thanks so much! I'm glad you enjoyed the game! The video is awesome, a couple of moments made me chuckle :)

Draste to you too, mr. Artel

Good to see you back! I look forward to seeing your game as well in the next Ludum Dare :)

Cinema

Great game. Really enjoyable and stylish! The ending felt like a bit of a cut-off, but still, what you made in just three days is fascinating!

pretty meditative, i like it

Thank you so much for playing my game! It's the first time anyone's ever made a walkthrough of any of my games, so it really means a lot to me! :)

Thank you :)

Thank you <3

Very immersive atmosphere. I felt like I was operating that machine myself, and this kind of effect is difficult to achieve. Great game!

Мило, мне понравилось :>

Очень атмосферно. Крут

I rebalanced the game and lowered the distance needed to complete it. It should now be easier and more enjoyable. And thanks for the comment, I worked hard to make the movement feel satisfying!

oh damn

First of all - great atmosphere! I loved the graphics, the sound design, and all the little effects along with that glow! On the gameplay side, I found it a bit strange that the loot is random - it leaves pretty little room for planning. But overall - great game!