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Just no one

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A member registered Mar 26, 2020

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First part is OK after few tries but afterward the level with the bird is almost impossible due to unpredictability of the projectiles that appear from tin air. It would help it if there would be either a short "spawn" animation for projectiles that will warn the player to their position or to make the bird movement less delayed. i cannot comment on other aspects of the game since I was incapable of passing the flying bird level  (it can also be attributed to how garage i am at games)