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JUPUXFRUD

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A member registered Aug 03, 2025

Creator of

Recent community posts

Thanks! We're already working on a post-jam version where we would change the controls and maybe even make them customizable. Anyway, thanks for playing!

Thanks for playing! Make sure to revisit the game after the jam, because were gonna change the controls to make them easier. But for now: try holding E with your middle finger, D with your index finger, and SPACE with your thumb, all at the same time for a bit longer than a second. Anyway, thanks for playing!

I'm glad you liked it! But i think some way to see into the other world would take away a big part of the puzzle element

A lot of people found them confusing, glad to hear you didn't. Thanks for playing!

Thank you! We're happy for all the positive feedback :)

We originally just thought of that as a game mechanic, and i didn't really get that far into incorporating everything into the story. But here's my original idea: an unknown entity picked out the main protagonist because he has a weak mind (cuz hes in a depression) and feeds off of him by tormenting him by putting him in an endless office. The entity originally came from the dark world. Both the entity and the dark world would symbolise his depression. And the endless office was a symbol for him constantly working overtime.

We'll probably further incorporate all of this when the jam is over.

We're probably gonna change the controls a bit after the jam is over. But you should try holding space with your thumb, e with your middle finger and d with your index finger for a lil bit longer than a second. Anyway thanks for playing!

Thanks!

It's nice to have some fresh eyes on this, cuz us two have been playtesting it over and over again, so we got used to the controls. I think its a good idea to move the interact and swap key to the right. Maybe even the left and right mouse button. It is indeed more logical to put the jump key above the move keys. CHanging the player's speed would be a bit more difficult, cuz there are some levels that require a specific jump that is juust possible with the current speed. But it wont be that big of an issue to tweak that. Anyway, thanks for your feedback!

Thanks! The upside down is also what the dark world was based on, i even copied the vines lol

glad you liked it, and we werent really happy with the current transition but didnt really know what the problem was, maybe its too slow like you said. Well try to change it if possible

Yay im glad you liked it :)

i hate gnomes. so this felt good

Nice!

Thanks! We're glad you liked it! The end-of-the-world vibe was exactly what i was going for! I never stated it exactly in the story, because i wasnt sure if it would be canon or not, but i wanted the other dimension to be some sort of dystopian future version of the world. I never actually implemented this but its nice to hear you got it!

Thanks for your feedback! We like to hear you enjoyed it! We'll probably redo and add some levels after the jam is over. Can you be a bit more specific about the player control? Then we can maybe further improve it

Thanks for your feedback! We're glad you liked it andi think i'll make the main theme a bit longer (i'm the music/pixel artist for the game)

YES I GOT IT

Oh yeah its gone now

Now i just have to get it. Also there is a little visual glitch (i think you'd know, but just to be sure) when you turn the 'this is up' room after you took the elevator, you can see the elevator clipping through the wall. Thought you might wanna know before the jam ended, unless this is a part of some puzzle im too dumb to see lol

Yeah it was a bug, it worked when i refreshed the page. But i still couldn't find the 3rd ending tho (i already found the normal ending and the one in the security footage room)

i've gotten 2 endings but now im suddenly stuck on the do not press level

this a story about a man named stanley...

i think the audio was really making it feel like when you close your eyes. the movement was a bit weird at first but i liked it for the same reason. this is probably the hardest thing to ever visualise, but you did it perfectly. 9/10

depressing. 10/10

Nut bad