Definitely worth expanding the game!
Jupiter Loner
Recent community posts
Once again thank you for the game. Quite good.
Still, here's my minor complain about the game:
- it's not much like CoE or Dominion
- in CoE or Dominion, every character counts (once dead, that's it), so I will carefully check each stats / effects, arrange the army in calculated formations, buy units according to limited resources, etc, then start the battle and replay to see where went wrong.
- here, I just pump units, that's all, well I mean most of the time... The Charms are quite useful, but I care less on the stats, and so made the game a little lest brain burning on the tactics that CoE or Dominion has, which I prefer.
But don't get me wrong. This game is quite fun. I just prefer more calculative planning that CoE or Dominion provides.
And finally, hope to see more games from you.
By the way, which programming tool did you use for this game? I always admire you guys who created games on your own... I wish I can but I'm very lousy in game programming... Sigh...
Tried it just now. Impressive, but I think the game is waaaay too long to even tear down enemy's first line of defences...
- Possible to make it shorter game? Somehow?
- Possible to show tooltip on units for stats and charms during gameplay?
- Different terrain types? And I wish units can interact with them...
I find that the item i want to make is listed in one section, but the ingredients are listed in the following section, so I need to handle the bottom section first, then reverse back up, which is weird...
Maybe it's just me. I dunno. I thought everything should be top to bottom. But now the UI, well, I still couldn't tell where went wrong actually, lol~ Just very weird overall.
That being said, this game is ridiculously fun, which surprised me! I'm pretty sure I will buy it if on Steam.
By the way, I found the key press didn't work sometimes... Also very weird.
Also got some exception, as per image:
