this game looks BEAUTIFUL, great colors and aesthetic. made me realize i have zero auditory memory whatsoever! wonderful <3 great job though and congrats on the high community rating
Juniper Dev
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love to see the guy who got this on a gameboy, this is sick! super simple but very polished, perfect for a jam game. death animation is very satisfying, at first i was like dang, only one heart... but turns out it makes it way better and more intense later on in the game once you get the rotations down. love to see the classic color palette, great work overall <3
this is LOVELYYY, i enjoyed all the art styles and the mixed media feel of it all. minigames were all super different and fun to bounce between. got him fired a few times though before he (me) came and clutched up. phew. you guys killed it, and this is a great kind of game to make when you have so many people working on a project. very smart!
at first i was like huh, ok. a bit simple but very cute art. then i kept going, and there is LAYERS to this!! very intricate and a lot of content for a jam game. could totally expand this if the pacing is tweaked a little. great job with the design and structure of the skill tree, really kept me excited for future rewards and curious about what was up ahead!
little bro is WEAK with one heart but this challenge would of course not stop me. very satisfying to get multiple in one swing, would love to see some visual feedback from chaining attacks. but nonetheless, feels very good to play and i'd totally see this as an arcade game people would compete to get the best score at
CUTE. I like the characterization of all the little guys, and how different each minigame feels to play. very different challenges in each phase of the game. luck is not on my side with these slots but the game looked great, smart to throw on the crt to enhance the feel of the cartoony style. nicely done!!
the font, music, and art style all compliment each other SO well in this. genius to only require one button for all controls too across the shop and combat, makes it super easy to pick up and understand. really polished and such a strong IDENTITY to this game, one of the most memorable i've seen!! really awesome stuff
WOW. this literally had me bracing for a jumpscare that never came which is i think a sign you did something right. i love, love games that seem all cute and then turn out sinister and you slowly unpack what's really going on, and this nailed that feeling. this had my full attention as i played, was locked in. RIP mom?
wow. this genuinely inspired me to want to go finish animal well, to want to go make a metroidvania, so many things. you can 1000% make this a bigger game and call it on par with animal well. i haven't made it to the end yet but plan to later and i've had nothing but fun figuring everything out <3 seriously great work
this is the first time i've seen a beyblade game for this theme that doesn't involve them fighting, love the golf approach. the pinbally movement adds an element of unpredictability that makes it very fun when you happen to richochet into the hole in one shot. satisfying trails and cute lil music track too
oh my goodness i had the xray goggles and still managed to get every single outcome failed, this was great. one of the first more narrative games i've played and i appreciate consequences for prior actions being obvious for my nut brain. backgrounds would bring this to life even more with the different scenes!






