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Junicornjenny

21
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4
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3
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A member registered Oct 07, 2025 · View creator page →

Creator of

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Glad you liked it!  It is my sister's voice who did the music as well.

IN browser this was very small and hard to read the requirements for upgrades on the screen. Not sure how it relates to the theme of growth, but maybe I just couldn't get far enough because of the visual issues.

Interesting concept. I like the idea and think you could do more with this for sure!  Loved the art style.  The bugs: When in fullscreen you cannot click on upgrades and when you upgrade your body it resets your trash count to 10, so you cannot continue playing.

The concept is fun, loved the art. The game is a bit too difficult/ fast paced in the beginning.  

I really like the concept of this and how it integrates into the theme. Very cool idea. I hope you decide to expand it!

Love it. Sometimes I had terrible luck with the spawns, but overall it was soooo fun.  Hope you develop this further! Also loved the art, SFX, and gameplay. They fit well together!

I like the sound effects and general game play. I am terrible at platformers, but the vine puzzles made it a little more fun. Good job!

Fun and interesting idea. Loved the game, not sure how it relates to the theme though.

Doesn't really fit the jam theme. Everything being the same color hue made it hard to know what I was shooting at or avoiding. A bit too difficult for me, but a good concept.

Interesting idea combining clicks and jump and combat. The leaves sometimes grow too far apart to jump up so you have to wait for the stalk to come down. I also had the restart bug. I like the idea though!  Good concept and would play it again once it's less buggy.

Sadly the game gets stuck on the loading screen. So I couldn't play it.

Being a balloon is fun for a bit. Would love if there was a goal, like collecting items, or a timer of how long you can stay a balloon. For one week it's a fun start.

I played through the game, but am not sure what the main goal is. When I clicked on the cards when they matched, nothing happened after the paw came out. When I clicked on them and they didn't match, the cards went back in my pile. Having a clear goal would help this game a lot. 

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Love the art style, like most comments. The story was okay, interested to see what you'd make with more time!

I had fun playing it. The major issue is that the day is short, so it's hard to look around or really figure things out. BUT i like the general concept!

mine didn’t pop up with continue. But I’ll replay it tomorrow and check it out. :-)

I really liked the concept of this! I couldn't get my tree to stay alive for very long, so I am not sure if the time in the beginning is too fast, or if I missed something. Good job with both the theme as well.

I enjoyed the animations and effects on impact. The difficulty curve starts pretty early in the game and I found myself just clicking constantly, not strategically. it's a good concept for a one week game jam!

Cute concept. I think something that would have helped is a way to see what debt was left to pay off. But the art and explanations were simple and it played well.

Interesting concept, but after getting Victory in the first round there was nothing left to do. I tried clicking a few things, but it was unresponsive. 

Good job for your first game! I didn't make it too the end, but it had good interactions and I liked the random spawn locations of the items.