Hello Toe Stealer
I completely understand where you’re coming from, but this game was a fun project, nothing to take seriously.
I typically don’t respond to comments because criticism is valid. But effusive negative comments don’t do anything but hurt the team’s morale. This came across as insensitive and too abrupt.
It was a short game for a jam with time constraints. A perfectly polished game is hard to achieve with time limitations. Games are meant to be unique, holding their own self identity.
It’s okay if this game doesn’t satisfy what you’re looking for, but there are real people behind these games being developed, and I think you have to be mindful of that.
You’re talking to devs with outside lives, outside commitments, who work, go to school, and have real-life struggles.
Well-intentioned criticism is always welcome; a little more graciousness can go a long way, or using the rating system, rather than writing something akin to public shaming.
We are still learning and growing as game devs.
-Space







