wow, how are you this good?
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I had Carpal awhile ago. First, yeah you need to take a break from the computer but second, and this is kind of strange, my carpal went away when I started lifting weights. Anytime I sit or use the computer for too long and stop working out, my carpal flares up. Hit the weights 3 times a week and it'll be better in no time. Not a doctor but I am a PSW. :)
If I were to use these graphics, I would use them in Comic Life 3 to create short role-playing games and comics for my ESL students. As someone who loves XCOM: TFTD, I think these graphics would be perfect for anything in that vein. I have noticed that there is almost no alien-esque graphics on itch.io, but there are quite a few shooter side scrolling graphics available. I was hoping to find something specifically for "aliens" and UFOs, like "The Abyss" or some kind of sea monster theme with an aliens twist. Although I have all of the Time Fantasy and Horror City series, they don't quite have what I'm looking for, I feel that the fantasy / zombie genre has been overdone in sprites, and there isn't enough of the Subnautica/Seaquest theme out there. I would like to see more of that, and these graphics could help me create the kind of content I have in mind. The underwater mecha/small fighter/shuttle subs would be a great addition and original. Also some big muscly marines and naval officers.
Thanks for asking.
If you haven't played through Terror From The Deep, I can't recommend it enough, especially for this theme.
Was hoping this was an art pack when I looked at it. If you sell it like that, I would be interested in buying this and future packs ala Time Fantasy. Looks like a nice game but I think the big money on Itch.io is through art sales. I'd like the art to work on an offline card game.
Hi there, any possibility that we can get more school and teaching related assets, need a classroom, blackboard, desks etc etc. Nevermind, just found them. Cool. Any chance for some sci fi type tiles?
Ground Troops, Alien Invaders, Robots... that type of thing. Maybe like an XCOMy type thing. I once heard some interesting pitches for X-COM games that never materialized. X-COM time force, where they go back in time and collect important figures in time. That might be an interesting idea for a strategy game.
Hey I just finished a game that includes this asset pack. Check it out at www.bossmonster.ca , its called Renegade Plan B. I used the Heart for a giant dimensional space ship and the interior tiles for the cockpit. It fits the mood I was going for perfectly. I used the little virus creatures as crew for the ship.
I'll be honest dude, I looked through that tutorial and tried getting things to work for a few hours but just having a few pre-done windows to drag and drop makes a world of difference. I'm sure there are other people that know the 9 slicing format very well, I'm just not one of them so for stuff like this I'll have to go with something easier to use.
Not entirely sure, I usually just drop the PNG into unity and resize it from there. A few different rectangles and squares would probably be fine? I'll look into the 9 slice a bit later. The one on the top of the page there is pretty good... maybe one that is a little bigger or fatter. Some pre-constructed buttons? The rest of your stuff is really useful, I'll put your name in the credits.
I was looking at stuff like this thinking you had some pre-sets in PSD or something. Anyway, my fault.
It would really help to have some pre-assembled windows. Which program uses 9 slices? I know I just joined Craftpix.net to get some useable GUIs and so far what they have is fully assembled windows, panels, controls etc in .PNG format. They're pretty easy to use, just drag and drop really. Something like that would certainly help speed things along and you already have everything separated into their individual pieces for people who really need to customize things. That would be a big help to me anyway as I don't really have the extra time to fiddle with UI's.
Just bought this asset... unfortunately, unlike your other stuff, I don't feel this one was worth the money. There is no easy way to use this to build UI for Unity. Love the rest of the graphics though, wish this was more drag & drop.