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jumpghost

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A member registered Apr 18, 2017 · View creator page →

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I'm using Chrome and have an onboard soundcard, if that helps.

Replied to Delca in JUMP jam comments

Cheers, thanks.

Replied to Delca in JUMP jam comments

Thanks for playing!

Yeah, there isn't really anything else to do - if you beat the minigame you get a small prize but that's it.

Would you mind letting me know what your computer's specs are? The engine isn't optimised at all and I'd like a benchmark for what kind of hardware it runs poorly on.

Really slick brawler, great presentation.

I might just be bad, but I found that once an aerial spawner had a big enough cloud of mooks on it there wasn't really a way to get to it without taking damage. Kinda frustrating, but cool.

I'd like to thank God, and the academy, and all the people who had to get abducted for me to be here today. They are the real heroes.

Good lil nostalgia trip, the tartan hill texture is extremely cute.  I had an issue where the music would loop very abruptly and adjust its volume seemingly at random. When I got to the top level it briefly became extremely loud and distorted, dunno if that's the web player being terrible or what.

Why will you not take my 16200 slimebucks? I played this for two long, well done.

I won! That was pretty enjoyable. I didn't notice the "switch places" button until I'd kited a group of enemies halfway across the map to my stronger character. D'oh.

I made it to 126, woo!

I broke free of the play area somehow and went flying into the void beyond the green mesh. Three thumbs up.

Neat!

Level two was my favorite, having to master Velcroid's strange jump arc made it quite satisfying.