Great demo! I love the artstyle and the music, they create a very cozy chill atmosphere that fits the game very well! Also I really like the idea of upgrading the aquarium with decorations. One thing i found a little annoying was how fast the filter was moving when it is upgraded to level 8 or more, maybe you could indicate a higher level filter with a longer filter or maybe a different color later. But overall it was very fun to play! I look forward to seeing more updates in the future :)
JumpGameStudios
Creator of
Recent community posts
Thank you for playing! I actually had this mechanic in the beginning but i felt it made the levels slower, so i changed it so you had to move with the rotation yourself or jump, so you are in constant movement and the game feels more speedrun like. But i heard this a couple times now, maybe i will try experimenting with that again in the future.
Here's mine, I'll check out yours too!
https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4698870
Nice game with great art and audio! I would like to have some sort of small dodge though, sometimes when you end up somewhere you can get hit, you can't charge it fast enough to get out. Also it would be nice to have an indicator of how much charged you are. But otherwise great game, it was a lot of fun to play!
I made a 3D Tower Climbing game where you can rotate floors of the tower to progress:
https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4698870
Your game is amazing! I hope you can have half as much fun with my game as i had with yours :)
https://jumpgamestudios.itch.io/gearfall-tower
WOW! This game is just amazing! Great visuals, great audio, great gameplay and you even have a level editor? Amazing work! There was a small visual bug where espacially the 4x4 gears were not rendering when trying to place in a spot where it could be placed, that is the only thing i could find that wasn't amazing. Please release this!
I just completed your game, it was very fun! Hope you will like mine too:
https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4698870
Thank you for playing! I actually started programming the mechanic like that, the player could stand on the rotating platform and it would rotate him as well, but i felt it made the game a little slower, i wanted it to be more like a speedrun kinda game with fast movement and rotations, so i decided to not make the player move with the platforms.
