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jummy0

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A member registered Mar 15, 2017 · View creator page →

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the game really doesn't like two buttons bring held down, which makes 16th notes very frustrating to hit (see: the 1st line of the boss stage).  parappa 1 and old versions of FNF had this issue as well.

as other people have said, the reaction time is way too fast at points.  i think you should take a look at umjammer lammy's scrolling button display, as it's much easier to anticipate your next turn.

the art style, music, and concept are solid though, and i hope to see more in the future!

I'd love to try out the editor again, regardless of any issues!

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I've been searching for this game for years!! I had to dig through old WildTangent game listings using Wayback Machine to find the name and I'm so happy to have finally found it!

I remember this game having a level editor though... am I just imagining things or was that real?