Thanks so much for your comment :) I really like your idea, it would definitely improve the game’s rhythm. Too bad I didn’t think of it myself :)) Thanks again for playing!
Julie Max
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A very simple, cute, and funny game) Quite addictive actually)) I like how the character interaction system is designed, no joke) Elephants really are afraid of mice, and dogs chase cats) The visuals could be polished a bit more, but I’m sure the author is already aware of that.. The important thing is that the core mechanic is engaging) Great game!
This game is all about the challenge, about how far I can get, and at some point you really do feel the risk of your actions) It would be great to have a save point nearby as a reward for the effort. I didn’t realize at first that you can walk through the spikes, which made the challenge a bit easier. It’s really an interesting idea, as others have mentioned.
Overall, a nice 2D platformer with a good vibe) Great work!
Thanks a lot for your comment and for the kind words about my game!) I totally agree with you, the checkpoint idea needs more work. My idea is that the more you risk the more predictable the stairs become, and it gets easier to climb up) The goal is not to beat it on the first try but to reveal as many tiles as possible)
Wow, thanks so much for your comment and for your time! I’m really glad you appreciated the jump mechanic, that’s exactly what I wanted, so the player doesn’t get distracted by controls) I agree with you, the checkpoint system definitely needs some polishing and I think after the jam I’ll finally have time to work on that. I’ll be sure to check out your game, the title already intrigued me) Thanks again for playing!
Thanks a lot for your time and the question) The сheckpoint works like this: you need to step on the checkpoint tile so the game remembers your spot in case you step on a bomb later. I agree it’s not super obvious and needs some polishing. I just didn’t have time to fix it yet) Thanks again for playing!
Wow, this game is honestly amazing) Such a great interpretation of the jam theme.
Making a full game with levels, graphics, sounds, and even transition screens like victory and defeat in just four days is really impressive. The puzzle is great, I seriously got hooked playing.
The only thing I’d mention is maybe making the objects you can interact with stand out more from the background art, just to make them easier to spot, but that’s a tiny detail)
Oh wow, really cool idea) The game looks great, really nice visual style) I liked it a lot. It’s not as easy as it seems at first, I didn’t get it right away but it was fun to figure things out. The “boom” sounds made me laugh with that cute music in the background) The first time it happened, it really caught me by surprise.
Thank you so much for this amazing comment) It means a lot that you noticed all those little things in the game.
Andy is a bit of a mystery even for me, but that’s half the fun) I love your thoughts about the theme and the musical routine, that was exactly the vibe I wanted to capture.
Getting compared to Thank Goodness You Are Here is just awesome, I’m really inspired by those kinds of games too.
Thanks for playing and for such kind words, your feedback honestly made my day)
Thanks a lot, glad you enjoyed it) Happy you liked the art and Andy’s sounds.
And thanks for mentioning Incredibox, I actually checked it out during development and got totally stuck there for half an hour. Such a cool thing! It wasn’t a direct reference for me since it has professionally recorded loops and a real sequencer, but it definitely gave me some inspiration)
Absolutely awesome game) First of all, I love physics puzzles and anything you can drag and drop.
And also, the game idea is really cool and not as easy as it seems at first. I totally thought day 10 would be the last, but nope. It’s hard going to the store every day)) Such a clever take on the memory mechanic.
And overall, this is one of the most stylish games in the jam) The visual is just great)
Really like the vibe)) and the art looks nice in the background) The sound and music in the game are great, they really help you get into it. Looping around objects is honestly pretty addictive. Maybe the interface could use a little more work and some hints for direction would help, I was a bit confused at first. But overall, it’s a really enjoyable experience) Had a fun time playing, good luck developing the game further.
This is a really cool puzzle platformer where you need to use your clone! I honestly liked the mechanic a lot. Figured it out pretty quickly. Also, the background music is nice, it really helps you get into the game.
I got stuck on this level though, could not figure out how to get out of the trap I landed in )) but I still enjoyed playing your game! Keep it up!



