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judgejames

1
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A member registered 18 days ago

Recent community posts

This game requires some more polish and changes to how it works but overall it's a great foundation to work from! you've done a great job so far!

What I noticed:

  • Music plays in the game world instead of in the player UI, so that it doesn't have falloff when you are too far away from where the music is spawned.
  • It's unclear what you are suppose to do as the objectives that pop-up happen at the moment you are doing them which means there is a lot of confusion.
  • Animations need work on the enemies and NPCs, they seem a little rough, two NPCs in the prison cell are in T-pose.
  • Some sound effects aren't in use that would help liven up the game world more, like doors opening and closing, footsteps, breathing, outside atmosphere sounds like birds, whistling air etc.
  • Chapters in the game progress VERY quickly, I would love to see more things to do in each chapter, or scrap the chapter idea altogether.
  • Some of the text pop-ups disappear way too quickly, before I can even read them.
  • I wasn't quite sure who I was as the player, why I was where I was and what I was doing, listening to some of the dialogue towards the middle of the game (in chapters) filled this in a little bit, but i would find it better to know this beforehand.
  • The music slider didn't work, it seemed to save my preference once and that was it, but even then it didn't reduce the volume like I wanted.
  • Some of the text in the menus like the Controls menu is very hard to read because it's the same grey color as the background.

From what I can tell you are a solo developer and your first language isn't English, so I applaud you in your efforts with this game so far, great job!