R swaps the players speed and spin speed with the current cubes speed and spin speed, but it doesn't work if your holding the cube (holding lmb)
Judev (Judah-Dev)
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I currently have 20 ratings
https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4719746
I made a 3D physics puzzle game:
https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4719746
Thank you for doing this. I'll check out your game. https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4719746
https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4719746
It is a physics puzzle game. hope u like it
agreed 👍 I didn’t spend any time on optimization, and a lot of the art assets were from the fab, and probably had 8k textures 🫣
when I played on a simple test map on my low budget pc it got 120+ fps, but after playing in the levels I made it dropped to a max of 30 fps.
I’m sorry I couldn’t optimize in time, but I plan to release an optimized version with more levels soon.
Thank you for the feedback 👍
yes. That is the main purpose of velocity swap, (I need to work on the tutorial) but you can use it for other things as well:
(e.g. If you time freeze an object while it is moving fast, then you velocity swap, it will give you the speed the object had, but in the direction the camera is facing.)
If you have any ideas of how to teach that, in game without making someone read all that, I will happily accept them. 👍
Its a downloadable, but Plz play it anyways. 🙏🥺 https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4719746
I made a 3D Physics puzzle game: https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4719746
Rated. okey then. heres mine: https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4719746
