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Judahel

6
Posts
A member registered Jan 04, 2023

Recent community posts

(1 edit)

Hey Pandako first of all thx for the extension.

 i just wanted to point out that this guy here did a pretty good job at detecting things from Tiled:

https://willianholtz.itch.io/tiledlink-for-gdevelop

it detects even slopes,layers,items ecc.

the only downside is that you can't check collisions "inside" the map (between objects bcs always in collision) bcs it didnt received update for new GD.

I believe in your hands this could became the definitive tool for Gd/Tiled and a great feature for the community.

If you have some time..pls have a look at it.

Hi, about this extension,...

is there anyway to pause the simulation(eg for entering a menu) and resume from the same state?..since set time scale 0 seems not working...

you lost me on "male character"

(1 edit)

I wish to support, but after played it and found no h anim i just deleted it....sadly.

It looks like a waste of potential

(1 edit)



4 minutes ago

Hi D8H sorry to bother you here for  little help.

I've tried your Quick Impulse Xpansion 

Just one thing: in the path painter behavior, you' re using the mouse left click as input to start drawing.


If its not asking much can you convert it to a keyboard press like the real game pretty please? it woud be wonderful.

I mean bind shape painter to object and draw with a keypress.

Judahel

Hi D8H sorry to bother you here for  little help.

I've tried your Quick Impulse Xpansion 

Just one thing: in the path painter behavior, you' re using the mouse left click as input to start drawing.

If its not asking much can you convert it to a keyboard press like the real game pretty please? it woud be wonderful.


Judahel