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JRDK92

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A member registered Mar 19, 2025

Recent community posts

Does this include running or only walking?

Does this include running?

How's the run animation work? Is there a specific order? I tried this order and wasn't able to get it to work in a logical sense. I'm sure I'm doing something wrong haha

So after trying to use it for  little while, I've notice one thing. I think the default "layout" of the tiles by default is a little strange. I'd recommend reorganizing them in a more seamless way (example below). I struggled with grass, as some of your examples show simple grass with little to no detail other than small grass blades. But your tilemap made it a tad confusing where the tiles were. structurally, it would help newcomers to organize them a bit. 

It's a very good tileset nevertheless!!


58 Tile Map Top Down Stock Vectors and Vector Art | Shutterstock

Some honest feedback, this will really help if you can make this change. When you say "body", this should be your naked character (we call this character base in pixel art). Everything should be its own piece/folder. You're doing this 90% already, with accessories, hair, etc. Why? Game engines will allow users to "build" their own characters, by combining naked body, clothing, hats, etc. 


So I'd recommend splitting out the "bodies" because currently, they're not bodies. they're body+clothing that is inseparable.

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Is there a readme or guide on how to use it?

what's the license? 

do you have a hair pack?

is this still a WIP ?

Why isn't this tagged with tag 'AI'? just curious

here's a resource that'll help: http://gas13.ru/v3/tutorials/sywtbapa_breathing_life_into_sprites.php This whole site actually teaches great fundamentals on Pixel art!!

I'm confused by the license... what does it mean? 

From an artistic point of view, the idle animations don't make sense. They look more like they're having a seizure haha. I'd try revamping so they move vertically slightly. It's a good start though

how'd you make this? 

Do you have any examples of your character with clothing on? Is it in another pack??

Cool. Do you have any examples of them being on a character? Says they're 64x64 which seems huge

why's there 10 extra here? :D

Do these all have side/back view or front only? 

Hi - bitt confused. so is there no walk right? just diagonals? 

the water is insane. Just wow. 

This is one of the most insanely detailed asset packs I've ever seen on here. 

How'd you get the terrain to work in Tiled? I have a similar asset pack, couldn't figure out how to setup the Terrain tool! This looks so clean!

aw crap... I emailed the link on your website haha

How can I contact you? Email? :D

this is interesting. I'd recommend doing a 16x16 version for the people who don't use RPG maker :'(

It looks great. THE COLORS ARE VERY NICE. WHY 32X32 THOUGH?

Do you have any samples of towns you've made with the town assets / buildings? im very curious. looks so cool! 

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Thanks! This helped. I was confused because the other engine folders didn't seem to have all the tiles or images, so I went into RPG maker to get the rest. I'm trying it out in unity and it looks great

What program do you use to paint your scenes, and how do you get the trees to tile on top of each other for the border? I've struggled with this in the past

Awesome! Love your art

how do you make your maps/levels? do you paint them in aseprite or use tile editor? 

wow, these are really good. I like the rounded fluffy ones haha

Character pack next pls? 😁

Love the style. You should do a character pack

Can you do a more comprehensive hair or character pack?

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It looks good, but I'd recommend including 16x16. It doesn't make much sense to use 32 for small chibi sprites that are GBA style, as most will probably want 16

Did you make the trees yourself??

why does "other engines" folder not have the trees, only rpg maker? is it optimized for RPGM? 

howd you make this ??

So are you out of the pixel art development for good? or you got more planned?