Hello there Alexander!
I would like to colaborate with devs that work with Godot... of course it's not a demmand from my part hehehehehehe
I'm able to develop "visual content" such as characters, scenarios and props, UI/HUD elements using 2D digital art and pixel art.
If you are interested we might be able to talk more about it here or in Discord... mine ID there is "joaopsanchez"
JPSanchez
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Sorry for the time with my answer!! huhaeuahehaha
Well... I make myself available for the visual elements of the game (characters, scenarios, UI elements, digital artstyle, pixel art...) as since my early ages I've been a person of the "artistic background" hehehehehehe
Are you guys at the Jam Discord server?
Such a cool personality project, congratulations! Discovered it watching the mother direct while looking for some stuff related to earthbound/mother like games hehehehehe I would like to know... wich engine have been used to develop it? I looked at itch io and steam and there are some tags related to "rpg maker", is that correct? Liked to see that are some action/timing gauges featured during some combat moments in the trailer. If it has been made using rpg maker... were those actions difficult to implement? Is this project being developed by a team or a single person? I am asking because I am "planning" to develop a game of my own aswell, trying to implement a bit of those gauge bars and timed action mechanics :) Sorry for the long message!! hahahahahahhaa
