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jpiolho

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A member registered Apr 24, 2017 · View creator page →

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Short but interesting. Simple to play and understand. 

Took me a while to understand exactly how the watering worked, but figured it out. I would have hoped for some kind of automation as maintaining the good water level for every plant could turn to be hard eventually. I didn't play for long enough to know if this was implemented, so sorry if this is actually implemented. Still good concept and good UI work! Good job!

It's a very good concept and I think overall good execution. Good job!

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Really like this concept! The only issue really was that the percentage was too low when I was playing in window mode. To progress I had to put the game in fullscreen. EDIT: You did mention this in the description, sorry 😅

Amazingly simple concept, quite fun. One thing I noticed is that the bots don't reserve a suitcase so I noticed that multiple ones can end up chasing the same one which is a bit inefficient. I then also accidentally stumbled upon a way to cheese the game so that it's pretty much guaranteed that you get a high score 😅(Of course didn't submit my highscore after this)

Good job on the game!! The meowing was unexpected and funny. As some people mentioned already, it is very much a "find hidden object" game. Making the objects you can interact with a bit more obvious would have helped a lot. I ended up getting stuck on level 3 as I couldn't find the last 2 keys even though I felt like I searched everywhere.

This was very funny. I was very confused about what was happening in general but it's so creative with all the different things it does. Great game!

Very fun to play! Good job!
I think in one instance I managed to get myself stuck on the wall and the bullet clipped through the outside

I like the way the game fits the theme. I found it so challenging and tricky, but fun!

Enjoyed the game. The music went well along and I loved seeing the ants just going around

Very cute graphics and I enjoyed the gameplay. Finished the game! I was a bit confused initially about the way the wires crossing thing worked but I worked it out in the end.

Fixing the building was quite funny. I enjoyed my time as a vase flipper. Good job on the game!

A fun idle game. Just kept clicking until it went up and won. 

Initially thought it was going to be a game where you program the robot yourself, but was pleasantly surprised that was not the case! At least in one of the levels I had to kinda jam the box into the robot to get him to go up, I'm not sure if that was the intended way to solve that level? Either way, the game looks quite polished, good job!

Fun and interesting. I struggled a bit to build triangles sometimes, not sure why it was bugging out. I love the transition between the levels, it gives it quite the atmosphere I think. Good job on the entry!

It's an interesting concept. Would have loved to see more city popping up. At some point the game started to slow down when calculating loops. Good job on the game!

Ow my poor brain. It was slightly easier when I think you can think of it as a 3D puzzle with a loop in the middle, but still. This is very well made and quite a unique concept! Well done!

Very cool concept. I think I would have finished the game if there wasn't the limit number of day pressure as I feel like the difficulty was a bit too high for me. Would love to see how far this concept could be expanded into a bigger game.

Very original mechanic. I did the tutorial no problem and the first few levels also no problem, then it got hard for me, fast. Love it, good job!

Cool concept and cute art! Good job on the game! I found it a bit hard for me, but could see other people trying super hard to optimize the track and decoration.

Love the spin on the sokoban gameplay. I played until I ended up on a seemingly looking level that I could not figure out. Great job!

I love this concept! It did get confusing a bit further in, especially with the voltage divider. I think also I managed to trigger an infinite loop in the code as the game froze completely 😂

Quite fun game. Would have loved to see more types of upgrades and how potentially crazy it could go

Now that's something I didn't expect to see converted into a game! Well done! It plays really well.

Finished the game. I think it's good what you have here! The left side of my screen was slightly cut-off even in fullscreen, luckily it didn't impact the gameplay. The only thing that trip me up was the character sprite orientation as I thought the "front" would be towards the right instead of towards his head.

Fun little game. That second hand appeared out of nowhere the first time haha. 

Enjoyed the time playing with the game. My only note would be the day/night cycle was a bit confusing at first until I realized what it was. Thought it was a bug or something, also I think it became a little too dark. Took me a while to realize I don't have to be right next to stuff to water it or collect it 😂

Took me a while to get the hang of killing the zombies, but once I did then it made sense. Good job on the game!

Interesting idea. Did find it a bit hard what moves to do as everything seemed a bit random.

Very good game! Enjoyed the gameplay mechanic. Initially I was drawing loops very fast in a panic-like fashion but realized that doing it slower is actually the way to go. Loved all the different enemy designs and the art style in general.

Loved it. Was really excited for the upgrades each time. Ended up losing the game by a second or less. Good art too! Great job

Loved every bit of it. The voice comments were quite funny as well. Well done!!

That slinky is quite fun to look at I've to say. The musics caught me off guard 😂
Enjoyed it!

The game name gave-me a chuckle. Ended up restarting it twice because I messed up the start but then realized the game quickly gets quite hard to do everything correctly. Nice touch on the fact you can push other suitcases on the belt to save a bit of time. The art + music was quite hipnotic and thought they fit quite well together.

Relaxing yet challenging when trying to fit the tiles sometimes! Quite interesting entry. Good job!

Love the style you went with. Was quite good that you always have to pick a down-side as well after an upgrade. Also noticed the little thing of the music changing when you're choosing the down-side, brilliant.

Creative mechanic. The graphics and sound effects worked quite well together.

Short but sweet. The ending was brilliant.

This is quite the gem in both gameplay and art. A bit unfortunate about the loading times. Could definetely see this being worked on further into a bigger game. Good job!